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sohois


				

				

				
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User ID: 477

sohois


				
				
				

				
0 followers   follows 0 users   joined 2022 September 05 06:51:38 UTC

					

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User ID: 477

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So your homeless shelter doesn't get built near your neighbourhood, or anywhere else in your city. Now what? You've addressed the point that such shelters will impose externalities on those living near them, but shelters themselves are not the cause, the homeless people are. And the lack of shelters will not actually remove those homeless people.

Perhaps they simply congregate in your city centre, making it increasingly unpleasant to be in as happened in many major American cities. Maybe they just start congregating in a random place, pitching their tents in some neighbourhood for no apparent reason - and perhaps they pick your neighbourhood, and you've got the problem anyway. What's the solution to this?

Obviously, with the homeless there are non-housing related options: you could try and simply ship them away to some other area, or have the police be much harsher on vagrancy and imprison many of them. In the first case, what's to stop these other areas from sending them back, or the homeless themselves from simply returning? Will you end up in an expensive cycle of carting the homeless back and forth? For the second, what about prison capacity? I can't imagine prison construction is any more popular than shelter construction, so where do you plan to build the extra prisons needed for the homeless population?

Admittedly, this example only applies to homeless shelters, and there are other examples like loud or foul smelling factories which might be better.

Let's turn to the housing question instead. As many of the other replies have noted, there is nothing wrong with wanting a nice neighbourhood, filled with familiar people. A lot of poor people are just unpleasant to be around and bring issues with them, and high housing prices do act as a barrier. But I think nimbys making this argument are not being logical or following the idea through to its conclusion.

I assume you're a homeowner in Madison, right? Maybe your house is worth $1 million or something. But I'm also going to assume that this is not a particularly large or impressive house, given the pressures on housing costs you mentioned? If we remove those restrictions and start heavily increasing density in the area, then perhaps your area will become less pleasant, with more bad people around.

Except: you'll still have the capacity to afford $1 million in housing. That's not going to vanish just because there are more houses in the area. Even in the yimby paradise of Japan, they succeeded in keeping property prices at the same level for ~20 years, not actually in lowering them - and if there was some unprecedented success in lowering housing costs, this would almost certainly take many years to accomplish, given existing homeowners time to realize value.

So now, instead of living in your $1 million 3 bed suburban house surrounded by other $1m suburban houses, you move to a $1 million 6 bed McMansion, surrounded by other McMansions. Your ability to spend money to preserve a certain living situation has not changed. What that money can buy has improved.

There is an argument that this only applies up to a limit: if you're already wealthy and can afford a 20 room mansion, there's no real room to move up. But putting aside the fact that this is a tiny niche of the population, if you have that kind of money there is already a solution: just buy land. Give yourself a couple of acres around your house. Don't want an apartment complex to block your view? Buy the land there, pay an appropriate fee to cover the loss to society.

Neighborhoods aren't fungible

Do you actually believe this? Do people really consider that "ABC Street", with its rows of one story suburban houses 10 minutes from nearby amenities is somehow different from "XYZ Street" with its rows of one story suburban houses 10 minutes from nearby amenities?

After all, if there is one constant in the property market, it is that people are constantly on the lookout for bigger, better housing. Do people's revealed preferences suggest that a large number of people really think that their neighbourhood is the only one that is nice and with good people?

I will accept there are a handful of places that you really can't replicate: a New York brownstone, a London Georgian terrace. But these places are already incredibly expensive and desirable. No amount of new building will make these areas any less desirable and expensive.

And if you want to talk aesthetics in particular, in some cases it is the nimby restrictions which cause the shortage of these types of housing! I can't talk for the US, but here in the UK the rise of the generic tower block and hideous "Deanobox" is overwhelmingly driven by property regulations.

This is a classic "lack of charity", accusing your ideological opponents of not holding the views they say they do based on basically nothing

Tbh this seems utterly pointless for judging anything about the wider "left-wing takeover" or even Disney. We have a list of declining book sales for Disney in a medium overwhelmingly known for movies. We have no comparisons to other books released at a similar time. We do have a comparison to a book series released decades ago, which is likely irrelevant in the current market. We have no analysis of anything else Disney does with the property, or Disney's own success.

You say this:

But it doesn’t matter for Disney

No shit it doesn't matter. Even if sales of the book series blew away the Thrawn trilogy that the author cites, it wouldn't even make a dent in Disney's P&L. Where's the look at Disney's overall financial health?

Every large corporation has issues with "fiefdoms" forming: is there any evidence that Disney is worse than, say, Ford? Or P&G or Salesforce or Shell or Walmart or Apple? Any evidence that left-wing or "woke" politics is causing particular problems for Disney over the pet issues of other large corporations

If you want to complain about a book series, go ahead. But I think you need to bring much more evidence to link this to any kind of issue with major corporations

A new release sold 13000 copies, much lower than the figures for some of the other books.

Why would you post something that harms your own argument? Or are you saying that the 15million figure is the comparison? Except that's not the same time at all, those books were released in 1991 and that's 20+ years of sales, not to mention a massively book industry

"Do you agree with [professor]" is the subject of every university-level exam.

One of the reasons why lockdowns perform poorly in data measuring lockdown vs no lockdown seems to be that people largely restricted their own behaviour such that you had many people voluntarily locking down. This can be seen in graphs showing collapses in things like restaurant visits before any lockdowns are introduced.

So there's definitely a question of whether no lockdowns wouldn't have seen many negative economic impacts anyway. And, as you mentioned with places like Sweden, we live in a globalized world. Supply chain impacts from other countries locking down - especially china - would still have hit if some nations decided not to follow lockdown orthodoxy.

Unless you have Japanese levels of public behavior and honesty, you're going to keep getting violence, filth, and corruption.

I've used public transport systems across European cities for long periods of time (i.e. natives are <75% of the local population) and have generally had pleasant experiences in all of them, so I don't know that this statement holds up.

Strongly anti-recommend Beware of Chicken, it becomes embarrassingly bad after the first book

don't get me wrong, I think lockdowns are almost certainly the greatest government disaster outside of war, but I don't think the economic arguments against them do much when compared to life years lost vs life years saved and the moral argument against arbitrary restrictions on freedom.

No subsequent event has made me regret that decision.

If you had bought bitcoin or ethereum in 2012 you would likely have much greater wealth now. So this seems a very odd statement, unless you don't care at all about money

Bannerlord is essentially player generated though, it merely provides the scaffolding for player decisions

The original comment suggests that the US playerbase for LoL is higher than other nations. I would imagine that Chess also has the largest number of players coming from the US compared to other nations. Both are different from football, in which the US playerbase is dwarfed by other nations

You just need to scroll down on the first link, it's at the bottom

It's funny, I literally just made a post to this effect in last week's Friday fun thread. As I said then, the dumbing down of the space is inevitable given the growth of the subreddit and the number of good posters who have simply moved to other spaces like here or DSL. I'm surprised people are only just noticing though, I'd say the decline has been obvious for 2+ years

This sort of outcome is what makes it very, very difficult for me to take the AI doomerism seriously. Yes, we may get Paperclip Maximiser AGI, but I think it's much more likely to come about by "humans in notional charge think it will make them trillions and so follow blindly its advice" than "machine becomes agent and decides on its own goals".

I'm not sure I follow your logic here.

You don't take AI doomerism seriously because you think that AI doom is likely but through a different path than the 'paperclip maximizer'? I'm pretty certain that the AI safety crowd are just as worried about manipulative oracle AIs as they are about mindless paperclip maximizers.

Translation might well impact on prose and characterisation, but I've never heard of plot being altered. And it doesn't take much effort to find Japanese games with absolutely nonsensical plots

You didn't really address the above post, unless you are saying that Isreal is responsible for civil wars and general unrest in countries in Sub-saharan Africa. Why would they do such a thing?

It's just a matter of aim. Lin-Miranda didn't write Hamilton with the purpose of appealing to as many demographics as possible or getting good press from left-wing media. Black dwarves and elves in the rings of power was done with such cynical purposes (or at least, if the showrunners were earnest about it, they were so bad that it's impossible to tell).

Quality goes a long way as well. I've not seen Hamilton, but it's always been super hyped by everyone who talks about it. I wonder if there are good examples of something being both amazing but still getting blasted for DEI. I've always heard from normal friends that Last of Us 2 is an incredible game but that hasn't stopped vast parts of the internet from remaining permanently opposed to it, but I've never played the game myself

none of it makes sense until you get about 95% of the way through the game

This is true of pretty much all Final Fantasy stories. Actually the FF series is an interesting case study for this topic, seeing as games have been consistently released for the past 30 years with many of the same people involved again and again.

If you're doing a deal online, it will be with a used car dealer like Cazoo. Which there probably isn't anything wrong with, you'll get peace of mind, but you also pay a big premium. If you're buying from a private seller, you'll need to do it in person, and the best platform is Autotrader.

A lot of private sellers probably won't be willing to take the car to a mechanic for you, and used car dealers certainly wouldn't.

I'm not sure on automatic premium, probably sub 1k for an identical year/mileage car? So about a 10% premium at your budget.

What are you looking for in terms of age and mileage? How far would you be willing to push to get a better deal? I went from buying private, to buying at auction, to buying salvage at auction and repairing them myself so I've run the gamut. I'm going to assume you won't be doing the latter, but auction is still a viable route if you're okay to gamble a bit.

If you're going autotrader, then 10-15k will be more than enough to get a 'prestige' sedan, a BMW or Merc type. For comparison sake, I just sold a Jag XE, 2015, for around the 6k mark. I'd imagine that a 2015-17, 60-80k milage sedan from any of those brands would be fine. You'll want a diesel if fuel economy matters, especially in Scotland where you won't be taking so many short trips.

Would I recommend the XE? Probably not, it will be a bit more work than you would like although I think it is the best looking in that category. Really I don't think you'll do much wrong just finding an e220 or c-class Merc in that price range. If you want more mod-cons and keep the budget low, a Mazda 6 perhaps?

I feel like responders to 2rafa's post would have benefitted from defining what it is "good writing" means to them. Whenever conversations start about writing quality it seems like every person takes their own idea into it without explaining what that is.

Is good writing the overall feel of the narrative to you? Is it the plot itself? The prose, the dialogue, the characterization, the worldbuilding?

If I think of a great video game narrative, I tend to think of games that do something interesting with the medium, something like the adventure game 999. However, I wouldn't describe 999 as having good writing - the plot and dialogue are merely ok, it's how it utilizes the medium to deliver everything that makes it shine.

Similarly, some games basically abandon "writing" altogether; someone below mentioned Ico, and Ueda's games always opt for very minimalist stories, which is something you can get away with in a game but not in other mediums. However, simply opting out of writing shouldn't be called "good writing" even if it produces a very good game.

Meanwhile, titles like Deus Ex and Metal Gear Solid have very interesting plots and worlds, but the prose and dialogue are distinctly sub-par. I think this is what 2rafa means when they say the writing is bad.

Of course, both titles offer a lot to discuss in that regard. For example, how much of their experiences are defined by the technology of the time? Infamous lines like "What a shame" and "A bomb!" in Deus Ex might work a lot better with modern animations and voice acting. On the other hand, Kojima's 4th wall breaking was bold at the time but would be passé if done now. Plus, if they weren't very good games in other aspects, would anyone remember them?

I'm not from the US and have never bought a copy of Sports Illustrated; it's only really known outside because the swimsuit issue had reached iconic status. But as yourself and most other posters have indicated, the swimsuit issue and changes around it probably had little to do with the overall success of the magazine. It was apparently a weekly magazine up until 2018, and you have to assume that the other 51 editions every year would need to do well for it to have survived so long.

However, I don't think the failure of the title is an indication of a failure to market towards "red bloodied males", nor do I subscribe to FiveHourMarathon's view below that it represents the shattering of general sports interest. In both cases because there is still a "red blooded", general sports magazine that appears to be quite successful - The Athletic. This just looks like a classic case of a media business failing to really transition to a new business model with the arrival of the internet.

I think that this works for some aspects of the show but not all of them. The Guilty remnant, for example. didn't need an explanation - you can just assume that they were a weirdo cult capitalizing on a tragedy like plenty of other weirdo cults. But IIRC there were a number of other bizarre occurrences and red herrings thrown out that couldn't just be handwaved away and seemed like audience hooks that never got resolved.