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Friday Fun Thread for November 8, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Short review: Factorio: Space Age is .. pretty good. It's kinda like Space Exploration mod but somewhat lite & polished.

There's a whole bunch of new mechanics, such as spoilage of certain items on Gleba, grave-robbing on Fulgora and industrially excavating the ruins of an entire civilization and turning it into recycled materials and reusing some of it. Spaceships can't use logistic bots and have only one chest, requiring a whole additional way of building stuff.

Item quality, unlocked by said grave-robbing is a replacement for the upper tiers of materials Bob & Angels used to have. It doesn't seem critical so far, but it's nice to have and makes things more efficient. Might be critical for late game, who knows.

All in all, if you like automation games, this is a worthy DLC for the one that started the genre.

The only downside is, it's not 3d. Why, I can't tell you, seems to me the entire belt-related code could be pasted into a 3d game bc essentially, the belts on a 3d grid are the same as on a 2d grid (if you had infinite belt-types for interleaving).

Might be critical for late game, who knows.

I only read the developer diaries. I can't play the game, because I have a family and a career that would be destroyed by it. But I've heard this is the case.

The only downside is, it's not 3d. Why, I can't tell you

There are a ton of 3D imitators in the genre, so it's 100% possible, and I know a couple people who can't play Factorio because of it. I think the devs are obsessed with the quality of the code and design in the game to such a degree that they believe 3D will never allow such precision and control of the player's viewpoint. I think they're right.

I mean, assuming you have a career and a family, you can moderate your heart's desire for freedom and also your gaming time. If you do some planning and analysis off-game, you can probably complete the game in 2-3 months of 1-2 hours in the evenings.

I think the devs are obsessed with the quality of the code and design in the game to such a degree that they believe 3D will never allow such precision and control of the player's viewpoint. I think they're right.

You can always just do a grid. Even if player POV was in a 3d grid, that'd still be improved. And 3d has way more options.

Especially in space, 2d just looks fucking weird. We are all flatlanders down here but up there?

Factorio is a uniquely addicting game for me. I love it - however I can't escape the fact that the time I spend playing it is the same muscles as programming (which has a high $ROI compared to gaming), and I just don't have the time right now. If my battletech group takes a sabbatical I may be able to schedule 1-2 days a week to play.

I suspect that most of the 3d games use a grid system somehow. My buddies have really liked Satisfactory if you'd prefer to get the 3d experience.

Also, speaking of factories, I watched an awesome little sci-fi vignette about it recently: https://youtube.com/watch?v=cntb3wcZdTw (Mid voice acting/writing but can't have it all)

It's missing some stuff like building physics, and tbh, I am just never buying that game unless it gets insanely appealing.

Wish normal Factorio was more combat-oriented. Like playing Rampant, the only problem is most people avoid that mod and it's hard to find anyone to play with.

I was thinking about buying Satisfactory but their community manager was posting woke shit on Twitter, and I decided to simply not give my money to people who are in my opinion stupid enough to pander to the worst people in the known universe.