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Notes -
I'm starting to think factorio space age suffers from the same gamey mechanics problems that make modded Minecraft unappealing for me.
Everything goes quadratic, everything before a particular weird meta becomes instantly obsolete the second you hit an arbitrary point on a tech beeline.
Like the correct way to make Legendary Concrete is a rube Goldberg system of turning stone into basic furnaces and recycling them back into stone with quality modules and filtering. Then taking all the non-legendary concrete, painting stripes on it, then erasing the stripes in an infinite loop to farm a 1% drop rate of the highest tier concrete. It's a game mechanic totally disconnected from both reality and the internal rules established at the start of the game.
The same sort of thing turned me off Minecraft too. You get invited to a group server and play for a bit, and then someone goes:
I don't know, it just ends up seeming so arbitrary that there's no real joy in thinking your way through it, like one of the old point and click adventure games with the nonsense puzzles.
Maybe I'm just a stick in the mud, but this is the reason I always preferred the vanilla experience in games. It's like all the mods are just cheat mode but with an extra long and frustrating to type console command. And space age feels like a mod.
Yay! Factorio Friday thread again!
Love the game, and love the expansion even more.
A few secrets to enjoying the game and avoiding optimizing away the fun:
Maybe you'll have more 'fun' but the headaches involved mean you will want to keep spaces for transit.
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