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Friday Fun Thread for December 6, 2024

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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I'm starting to think factorio space age suffers from the same gamey mechanics problems that make modded Minecraft unappealing for me.
Everything goes quadratic, everything before a particular weird meta becomes instantly obsolete the second you hit an arbitrary point on a tech beeline.

Like the correct way to make Legendary Concrete is a rube Goldberg system of turning stone into basic furnaces and recycling them back into stone with quality modules and filtering. Then taking all the non-legendary concrete, painting stripes on it, then erasing the stripes in an infinite loop to farm a 1% drop rate of the highest tier concrete. It's a game mechanic totally disconnected from both reality and the internal rules established at the start of the game.

The same sort of thing turned me off Minecraft too. You get invited to a group server and play for a bit, and then someone goes:

"you're mining?? in Minecraft?! You utter fool! You complete moron! The correct meta is to use your first quadlebonic extractor to make a fairy farm, then grind the faries into ruby dust to be catalyzed with magic tomes from Beecraft (obviously automated with the bibliotek autocasting lectern), producing infinite materials on demand from Greg's Quantum Replicator! Didn't you read the pinned reddit link on the modpack discord?!

I don't know, it just ends up seeming so arbitrary that there's no real joy in thinking your way through it, like one of the old point and click adventure games with the nonsense puzzles.

Maybe I'm just a stick in the mud, but this is the reason I always preferred the vanilla experience in games. It's like all the mods are just cheat mode but with an extra long and frustrating to type console command. And space age feels like a mod.

Yeah, I know what you mean. Seeing people “correct” others’ Space Age designs online, they’re basically scooping out the fun and replacing it with a vague sense of “correctness.” It defeats the whole point of having a fresh playground of puzzles.

You’re 100% right about Minecraft, too. I remember listening to all my friends argue about solar panel layouts and energy budgets and thinking to myself, “why did I just spend an hour planting 50 different crops?”

I guess the best I can do is try to avoid spoilers for the main progression. But the longer I take to play the actual game, the less likely that gets…

The game spoils a lot about the progression just through in game research trees. Best of luck in avoiding the spoilers.

I've beaten the game at this point and my one suggestion is to just go for it. The major progression points in space age felt big and daunting, but when I was in the moment overcoming them it was just fun and less worrying than I thought it would be.

Oh, yeah, I'm not trying to avoid spoilers for planets/mechanics. I'm trying to avoid the posts which cross the line from "tips" to "guides." Optimizes the fun out of it for my slow ass.