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Notes -
Minecraft Dungeons - it's basically Diablo, but Minecraft. My older kid loves original Minecraft (and we will be required to all see the movie soon), but the main reason we got it is because it allows 4-player couch co-op so our whole family can play together.
Both kids have picked it up pretty quickly, but I suppose I should have anticipated that the younger one would be weird about armor. She's already the type to have "fashion emergencies" IRL, so naturally she cares a lot about what her character's armor looks like and very little about what it does, despite our efforts to explain build optimization to her.
I don't believe Minecraft dungeons does this (without mods?) but I have seen games that let you have two layers of armor: a mechanical one that's actually officially equipped, and a fashion one that determines your appearance. So you can have the best of both (and I think to incentivize players to buy fancy cosmetic armor with real money). I don't remember what game(s) this was, I think I've seen it more than once but not very often.
LotRO and GW2 do it, but in separate ways: LotRO has the way you describe it, your cosmetic outfit vs your gear, whereas GW2 has transmog, which changes the appearance of thr piece of gear itself. I have a hunch FFXIV does something similar as well based purely on what I've heard of fashion in that game. I'd assume it's becoming more and more popular in MMOs in general, but I don't know how much it exists outside of that realm (other than things like e.g. BG3's camp clothes vs adventuring gear swap).
That is correct. In FF14 you cast a glamour onto an armor piece which gives it the appearance of a different one. You can also make glamour sets which will wholesale change the appearance of your armor on demand.
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In most non-rpgs clothing doesn't imbue stats, so you can just wear whatever you want and there's no dilemma to fix.
I know it's a big enough distinction in Minecraft that there's been a few modded implementations -- even as early in 1.7.10 there were a number of times where the 'best' armor in a modpack was famously ugly or out-of-theme. Nothing in vanilla yet, but the recent emphasis on armor trims might make it have more sense.
Starbound and Terraria implement it.
I think the Horizon X West series has it.
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I've seen that in a few different games, but yeah, Minecraft Dungeons doesn't seem to have anything like that at present.
Of course, in our case, such a feature would only solve half the problem...
Halfway through level
"Wait, wait, I need to change my armor."
"What? Why do you need to change your armor?"
"I don't know! I just do!"
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