This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service
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Notes -
Well, I did actually get tinkering time this week, but not much to report. I did manage to chip away at the retarded performance of my db queries, but will have to continue to do so, and what's more I will also have to go through the same process for importing content.
How are things on your end, @Southkraut?
Dug a little deeper into why procedural generation in Unreal didn't work out for me, found out about a bunch of fundamentals that I had managed to ignore, but haven't really gotten around to applying that knowledge yet.
Also once again find myself chafing at C++ and the need to make every structural change twice - in .h and .cpp files. It's just so very inelegant, as far as the workflow goes. Those header files haven't really justified their existence yet, to me.
If you have new enough tools, you should be able to use modules to avoid needing a separate header file.
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