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Culture War Roundup for the week of August 25, 2025

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Great timing on the tag, it looks like they made orbit tonight. https://x.com/SpaceX/status/1960179929204596907

Thanks for the bet, I have to admit I was sweating a bit by launch 10. Happy to discuss but as I understand it landing in a stable orbit was the main bet.

What? They weren't even attempting to reach orbit with this one.

https://www.spacex.com/launches/starship-flight-10

Starship completed a full-duration ascent burn and achieved its planned velocity, successfully putting it on a suborbital trajectory.

Ahh ok clearly I am confused on what orbit means. So you want a stable orbit? Idk I don't think spaceships would ever try to get in a completely stable orbit since they're coming down, no?

ETA: Happy to pay the bet if I'm just wrong here, of course.

I mean, you even said "stable orbit" in the post above.

The "coming down" part is actually optional, and most of ships so far have been working without it, that's why reusability is such hype - you make them come back. Even Falcon 9 leaves it's upper stage up there.

OTOH, reaching orbit is mandatory. If you want to launch a satellite, you first have your ship reach the desired orbit, then you deploy the satellite. If you don't do it like that, they'll just come back crashing down. Only then do you start thinking about making the ship come back.

To be fair, I'm pretty sure they could reach orbit if the wanted to. Keeping the engines alight, after you get as far as they did, is the easy part. If my bet was with Elon Musk himself, he'd probably put one in orbit just to prove a point, but luckily for me they probably won't attempt it until they're reasonably sure they got everything right. Which means that you might be sweating for a while yet, and if you win, it might be a lot closer than you expected.

Yeah I may have been confused in making the bet, as @roystgnr mentioned above it seems they may never go “to orbit” and instead do suborbital velocities.

Starship was stable enough to release a dummy payload so I’m assuming that’s as far as they’ll go! Not trying to weasel out of the bet here just genuinely above my pay grade, hah.

Oh, no, they're definitely trying to go to orbit. Basically every use case they have requires it. Starlink satellites use low-acceleration argon ion thrusters to change their orbit after a launch, but they have to start from a low parking orbit that won't decay for weeks or months. (One time a series of solar storms reduced that to "days" and actually brought down a batch of satellites.) Starting from an orbit that reenters within 45 minutes is out of the question. Artemis missions and Mars missions have to refuel in Low Earth Orbit, and that again requires weeks or months of orbital stability, at a minimum, for the propellant depot Starship. These barely-suborbital flights are the best way to test everything, but even barely-suborbital is not suitable for an operational launch.

Their problem is that they're trying to get to orbit with a ridiculously huge payload (which is requiring redesign after redesign to make things more powerful and/or lighter) and then get back from orbit in good enough shape to reuse (which will require redesigns to make things more robust and thus potentially heavier), and so even when they have successful tests (the last version-1 flights, 4 through 6, were awesome) that doesn't guarantee that a major redesign will still be successful (the first version-2 flights, 7 through 9, were awful, and they had one v2 that didn't even make it to flight).

[Edit, to sum up the problem in one sentence: They can't safely go to orbit until they can safely go to orbit, and it's hard to both achieve and verify "safely" with a design that's still a rapidly moving target.]

My guess is that they'll go for a full orbit in the same flight that they attempt their first ship catch, which Musk claims will be 13 if everything goes right with 12 (the first v3 launch). They've got one last v2 launch for flight 11, and if they had a NASA milestone for orbit then I think they'd try to check that box then, but they don't (the next milestone is for ship-to-ship docking and propellant transfer, requiring two launches to orbit) so 11 will probably be another "fix stuff that broke or wore too badly on the previous flight and pick new spots to weaken to see what else they can push to the breaking point" suborbital like 10 was.

If everything goes right with flights 11 and 12 then 13 would probably be around December. I wouldn't bet on that, since even Elon is suggesting that they might end up waiting until 14 or 15 for a catch. And if the first v3 flights are as much of a regression as the first v2 flights were then the catch+orbit attempt would be flight 16 and wouldn't be until next summer. Even that would still win you your bet with months to spare, but the implications for the already-implausible Artemis 3 timeline would be awful.

Their problem is that they're trying to get to orbit with a ridiculously huge payload

What's your take on it's performance so far, in that regard? It seems to have taken quite a bit of time for it to pick up speed during launch, just with 16 tonnes of the dummy payload. It's hard to imagine it taking off with double that, let alone the 100 tonnes they're targeting.

What's your take on it's performance so far, in that regard?

Very disappointing out of context, then reasonable with a little context, then worrying with a lot of context.

With their current "v1 booster, v2 ship" stack, they claim max payload to Low Earth Orbit of ~35 tons, basically twice what they can get from a Falcon 9 with a drone ship landing. A new stack and test flight of Starship is something like 4 times the cost of a Falcon 9 flight, so we're looking at twice the price per kg, when they were shooting for 20 times less, so they're off by a factor of 40. Demonstrating booster reuse this early means that ongoing costs would be less than new stack costs, but until they can reuse the ship too or increase the payload they're still at maybe half of the price per kg of Falcon 9, roughly what Blue Origin is trying to hit with New Glenn. They'd be way ahead of Falcon in price per m^3, which for older Starlink designs might have been more important (they were limited by the size of the Falcon 9/H fairing much more than by the payload capacity), but these days they're launching "Starlink 2 mini" and "Starlink 2 mini optimized" satellites that squeeze down more densely and actually use the Falcon 9's mass capability. Regardless, billions of dollars of R&D to save a few hundred million a year on launch costs would be very disappointing in LEO.

Past LEO the current design would be a total failure. Their goal of using at most a dozen refueling launches at full-reuse prices to get a hundred tons out of Earth orbit would be awesome. They'd be able to put dozens of people on the moon more cheaply than they currently send four people to the ISS. But with their current performance, requiring three dozen launches at partial-reuse prices to get 35 tons out would mean they'd eat a loss just fulfilling the HLS contract.

So, TL;DR: very disappointing.

It seems to have taken quite a bit of time for it to pick up speed during launch

When I watched, it looked like it cleared the pad pretty quickly as soon as it started moving at all, but for some reason it wasn't released from the pad for like 5 seconds. Makes me wonder if some sensor reading almost triggered aborting the launch. They did shut down one booster engine about 2/3 of the way through its flight, and didn't relight it for the boostback burn, but just one problem engine wouldn't have been enough problem to possibly cancel a liftoff.

just with 16 tonnes of the dummy payload. It's hard to imagine it taking off with double that, let alone the 100 tonnes they're targeting.

That's because imagination is an inadequate substitute for math. ;-)

The v1+v2 stack is around 5200 tons. By far most of what any rocket does with its fuel is accelerating the rest of its fuel. If they were to add another 16 tons of payload to that stack, it would not have half as much acceleration at takeoff, it would have 99% as much acceleration at takeoff (about .36 instead of .365 g's). Another 68 tons after that gets you down to around 94%. The rocket equation is a harsh mistress, and one of the consequences of it is that, for any rocket with enough delta-V to get to Earth orbit, the payload mass at liftoff is practically a rounding error.

The extra 200 tons of propellant in the v2 ship does make a bit of a difference to their initial acceleration, though. What their current descriptions call a "v2" Starship would have been in between v1 and v2 in their earlier talks; it's basically "v1.5". It's got the stretched ship from what they previously called a "v2" stack, but not the stretched booster with higher-thrust Raptors. From a performance point of view they've upgraded half the ship so far, and in an imbalanced way. They still think they can get 100 tons to LEO out of what they're now calling "v3" (what was "v2" on their prior timelines) with both ship and booster upgraded. Flying newer ships on older boosters isn't a performance thing, it's a "need to test after major changes" thing, and in hindsight they really needed to test after major changes. The higher-thrust Raptors on the next booster version should give it around .41 g's at liftoff even with both stretches. That also means higher acceleration through most of the trajectory (rockets start accelerating faster and faster as each stage's fuel burns away and the same thrust is lifting less weight; it's common to start at around .25 or .3 g's but throttle down before the end to cap the acceleration at 6 g's to go easy on the payload), which means less nasty gravity losses (imagine a rocket "taking off" at 0 g's acceleration - it's still producing 1 g but only fighting gravity with that and getting no velocity) and more efficiency, which means much more payload makes it to orbit. The payload at liftoff is practically a rounding error compared to the weight of fuel and oxidizer, but when Starship hits orbit with only as much propellant left as is necessary to get back down, the payload should be more than a third of the total mass.

We saw this same sort of growth with Falcon 9. The first "v1.0" stack was around 320 tons at takeoff and could put 8 or 9 tons into orbit, but they kept making the engines more powerful and that let them stretch the fuel tanks and densify the fuel, and today the final "v1.2 Full Thrust Block 5 Why-Cant-SpaceX-Name-Versions-Sanely" stack is around 550 tons at takeoff and can put at least 22 tons into orbit. They typically spend some of that growth on things like earlier staging and landing legs and landing fuel, and now they can put 17 tons into orbit while landing the booster again afterwards. For booster landings, Starship doesn't have to spend anything more than it already has. Earlier staging and landing fuel are already in the current accounting, and they replaced "landing legs" with "giant robot arms on the launch tower" and somehow that's repeatedly worked because I guess we live in some kind of sci-fi anime now.

They could finish up their immediately planned upgrades, and if everything works on upper stage reuse too, hit their original goals. With an additional booster upgrade (and an extra 3 engines on the upper stage), they still think they can double their original (2017, after they scaled down from the 2016 trial balloon) payload goals, and that would be amazing but not a priori impossible.

So, TL;DR: reasonable with a little context.

The trouble, in the long term, is that "if everything works on upper stage reuse too". They could give up on upper stage reuse completely, get to spend a few tens of tons on more payload instead of on heat shielding and flaps and landing propellant, and even with the design they're testing next year they'd be good enough for HLS and for Starlink launches and for continuing to price under their competitors' next generation. But, unless they can do upper stage reuse, that still doesn't put a colony on Mars. Their existing "can reenter and then do a soft touchdown afterwards despite some damage" ships would actually be fine for getting to Mars, since that atmospheric entry isn't inherently as bad as Earth's (less free oxygen in the shock plasma, plus significantly lower speed entry) ... but then to bring people home they need the same upper stage to get back to Earth afterward, with no more refurbishment than they can accomplish in situ, with the reentry at Earth now at a significantly higher speed. With their dream architecture, getting to Mars is (relatively!) cheap and getting back afterward is practically free, but if they can't make upper stage reuse bulletproof then getting to Mars is too expensive to do regularly and getting back is impossible (without some other gimmick like carrying a separate reentry capsule). Part of why their flights 7 through 9 were so awful was that such major regressions on the v2 ship were really embarrassing, part of it was that the flight 7 and 8 failures were at the worst possible part of the trajectory, but part of it was just that they've been trying to do more heat shield robustness tests (removing tiles here, experimental tiles there) since January and they didn't actually get a v2 ship to reenter properly and run a test until August.

So, TLDR; worrying.

Thanks for the detailed response!

When I watched, it looked like it cleared the pad pretty quickly

Yeah, I take it back. When I was watching a livestream, someone commented on it taking it's time (probably it being held, as you say), but what really gave me the impression was a post-launch commentary video, which, looking at the original stream again, must have shown the takeoff in slowmo.

But, unless they can do upper stage reuse, that still doesn't put a colony on Mars

Eh, it would be awesome, but unless some rabbits get pulled out of several hats, Mars feels like a distant dream.

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