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Friday Fun Thread for September 12, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Games.

Almost finished Blood West. Shooter with soulslike characteristics, with decently sized map open to exploration per chapter, emphasis on stealth and looting, very retro feel. The setting is cool and well executed - wild west under a curse, roamed near exclusively by various monstrosities. Narration is minimal but compelling (intro features a native american blaming the white man for the curse, but that angle never comes up again), voice acting surprisingly nice. Quests amount to pointing you in the general direction of the next thing to find, but any order works, so you can explore freely.

The oppressive atmosphere is a highlight, both aesthetics and gameplay. Enemies are fast and hit damn hard, combat is bursty - you either get those headshots in (supposedly 5x damage, but not stated in-game afaik; feels like 5x) as you methodically clear an area, or you're in a desperate fight for survival. Highly satisfying gunplay, great feedback on the shotguns. A lot of weapons/consumables to pick up, inventory tetris abound unless you can resist the temptation to hoard.

Only minor complaints. Could use some "elite" enemies scattered around. Some balance issues. Too few artifact slots to permit more elaborate builds, and one slot is all but reserved for the pocket watch that stops time when you open inventory.

Random hallucinated connection: the "barn + house + tiny field + ghouls + nothing around" locations could well be lifted directly from Western Plaguelands.

Highly recommended. Put the first points into +experience perk. You can toss rocks on X, took me half the game to realize.

I have been playing Hollow Knight Silksong. God damn, I agree with pretty much all of the criticism - it's brutally difficult and more of an expansion for hollow knight (gameplay wise) than a sequel. But I love the shit out of it. The visuals are great, Hornet makes a great protagonist, the story is intriguing and it is packed with cute and interesting npcs. And the music is just phenomenal, absolutely gorgeous. But yeah it's hard to recommend to anyone who doesn't already froth Hollow Knight. There are enemies in the second biome who do two masks of damage a hit, meaning you are three hits from death and there is a buttload of pogoing necessary for progress, and since hornet's pogoing is different to the vessel's (diagonal instead of straight down) you have to learn a new system - and forget the muscle memory of the old system. But if you liked hollow knight you should definitely play it (although you probably already are) and if you haven't played hollow knight but like metroidvanias or souls likes, get on it!

Yeah I had to take a break in act 2 cuz I was tired of being brutalized. I’ll probably pick it back up later.

Yeah I'm bouncing off I think the final boss now, good God what a fight. Previously when I was starting to tilt I'd whip out my threadolin and go play it for someone new (everyone reacts to it, singing along, including enemies. Trying to play it for bosses is a good way to learn their moves, because you have to play it for a few bars, you can't just hold Y and trigger it.) But I've already played it for everyone now and I just keep dying to this damn boss. At least in Elden Ring you spawn outside the arena instead of having to get back to it each time. I know it's a pretty minor inconvenience, but it gets frustrating after a while.