This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

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Notes -
Christmas turned out to be a crunch of it's own, but I managed to wrap up the script for migrating data from V1. If I manage to eek out some time I'll deploy the latest versions as it has some bugfixes, QOL improvements I'm eager to get my hands on in my daily usage.
How are you doing @Southkraut?
Decently, thanks for asking. Got some time in, but I was admittedly very sloppy.
Got some UI work done, basic but it works. Layout, buttons, nothing fancy.
But mostly I dug into procedural geometry. My old hobby horse. I've implemented some for every engine I ever worked with, often several times over. This time I decided to do it differently, to not make the same old mistakes again, and just let ChatGPT do it for me. The results were decidedly nonfunctional, and I had to smooth it all over by hand quite a bit just to get it working at all. That said, the good chatbot did have some input I hadn't heard before, and it did help me get it running in Unreal C++, and it was useful for spotting obvious bugs that I couldn't be assed to sift from the logs. But overall I am indeed just re-doing what I had already done previously.
It's supposed to give me roughly spherical planets to deform and paint. Right now all I have is an icosahedron with vertex coloring. Subdividing it for greater resolution leads to incorrect results. That'll be the next thing to tackle - find out why some triangles are missing after subdivision. Shouldn't be too hard, but right now I wish I had just done it all myself instead of accepting LLM muck. Maybe it would've turned out better if the LLM had been integrated into my IDE, but I use JetBrains Rider, and their integrated AI assistants all require credit cards even just for the trial versions. I do not own a credit card, and I decided against finding a workaround like a virtual credit card. Maybe I should switch to Visual Studio and get Github Copilot - it's worthless at work, but maybe it'll do the job for Unreal development. Maybe I should trust my instincts and just do it all manually. Maybe just asking ChatGPT now and then is the optimal solution. I have no idea.
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