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Tinker Tuesday for February 24, 2026

This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.

Post your project, your progress from last week, and what you hope to accomplish this week.

If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service

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I came to the end of the last chapter. At 101,232 words, the fourth draft of my book is now almost 12k words shorter than the third. But I'd like to get it to an even 100k (rounding down), so I'm doing a second pass on the unusually long chapters, and considering recording myself reading the whole thing aloud so I can identify any clangs that aren't obvious on sight. The consensus from last week's survey is that neither of the two opening paragraphs I came up with is particularly strong or compelling, so I think the opening will need to be reworked.

I dusted off my old Rumble account to upload the clips for showing the results, because TheMotte's size restrictions are rather strict. Here's last week's update, the bugs have a looping animation for walking, and this week I managed to make the death sequence to stop at the final frame. Currently the dead bodies act as obstacles, which is not the effect I want, but to fix that I'll need to finally hijack that spatial sorting mechanism, like a mentioned a few weeks back

How have you been doing @Southkraut?

No progress whatsoever. Had and still have a lot of plates to spin, no time for love hobbies.

How's ReDot treating you?

Quite good. I haven't spent that much time with Godot, so take it for what it's worth, but I can't say I noticed a difference between the two.