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Notes -
I just play Factorio for my train fix these days.
Same (just got to Fulgora for the first time) but I'm increasingly feeling a desire for something like factorio plus population management. A colony rather than a crash site. Trains are more fun with conductors and passengers rather than fully-automated engines and cargo that could just as reasonably be carried by bot or belt.
When I do want the train fix, I edit the settings such that resources patches are at maximum scarcity but also a bit richer. Trains should be all about those long journeys between nodes. It can be done. And this way there tend to be big stretches of unspoiled countryside along the way.
Also a big fan of the cargo ships mod.
Songs of Syx is about managing populations and supply chains, but it doesn’t have micro-scale factory puzzles as a core loop. Might or might not be of interest.
But I’ve been dying for a Rimworld hybrid where you shepherd your colonists through Minecraft tech mods. Single-tile machines fed by cables and pipes, not scaling factories. I can dream.
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