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Friday Fun Thread for April 10, 2026

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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I've... picked up a Claude Max 20x plan. No, I can't disclose how I acquired it, though I didn't have to pay a cent (and it's all legit). It's so fucking good, but at the same time, the more I use Opus 4.6, the more I'm impressed by how close Sonnet 4.6 gets. Sure, Opus is legitimately better, but the difference is nowhere near as stark as say, Gemini Flash vs Pro, or GPT's Thinking or Instant mode. Anthropic cooked, and I can't wait to try Mythos when the version for plebs comes out.

PS: If anyone has a good guide to Claude Code or agentic setups, I need one. I have some serious experimentation to do while I have it.

Last time you solicited requests for AI tasks the motte crashed for like a full day.

I'd say work on TheMotte bug fixes if I was being perfectly altruistic.

What I personally want is my own personal incremental game, cultivation setting, time loop, etc.

What incremental games do you like? I've invested many hours in kitten game, cividle, idle wizard, magic research 2, as well as of course the classics clicker heroes and cookie clicker long ago.

I've tried probably two dozen others (I put a ton of time into cell to singularity last year but don't really recommend it). Military Incremental Complex is the one I played more recently, its fine but nothing to get devoted to. Execute didn't really hook me, same problem with astro prospector, farmer vs potatoes, zombidle, click mage.

Groundhog life is maybe one of my favorites. Or just any games in that vein. Magic Research 1 and 2 are both similar.

https://old.reddit.com/r/incremental_games/comments/115dfw6/collection_of_time_loop_incrementals/

Time loops incrementals just scratch an itch.

I will occasionally go browse game recommendations from /r/incremental_games. I've maybe played hundreds over the years.

I do eventually end up cheating or abandoning them if cheating is impossible. Usually I just cheat to make sure it's not an "idle" game. Cheatengine for speed hack and memory editing, and if that doesn't work, editing the system click and abusing offline bonus time mechanics.

Creature collector games I tend to avoid. And loot focused auto battlers have to be best in genre for me to like them.

I’ll never forget how I learned hexadecimal. When I was very young I was a curious kid and I loved my video games. I ended up getting irked at one where I found it too difficult to advance in the game so I started looking for ways to manipulate the engine and get all the most advanced items and then just destroy my way through everything.

I ended up downloading a hex editor, and I located and then started editing the .d2s save files to max all my character attributes, stats and abilities during runtime execution. The rush of euphoria I felt was awesome. I felt like a God. Naturally you could only make it work seamlessly in offline play, once you connect to the server you start battling against direct memory inspection. I didn’t have time for that.

Reverse engineering is extremely fun on closed, proprietary systems to me but Christ is it a pain in the ass as you move on to more complex things. RE is one of the most difficult things I’ve ever done in my entire life. In another life it’d have consumed 100% of my attention and I’d be doing that professionally. I’ve reached pretty high levels of mathematically competency and done advanced courses, but even so I was never one of those guys who could see the matrix. I envy those people.