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Culture War Roundup for the week of April 13, 2026

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I don't really see what this is supposed to prove one way or the other. You are still stuck in the timescale framing of the most fervent AI bros. Opus 4.6 came out in February, 2 months ago. So what if Opus 4.7 is not a revolutionary upgrade? If AI were truly stagnant, we won't really find out until someone posts in 2028 that Opus 6.7 is only a marginal upgrade over Opus 4.7.

I think you misunderstand my argument. I'm not arguing that AGI is impossible based on this (though I don't believe it's possible). I'm arguing that this is a strong sign that VC money is drying up before they could ever conceivably achieve AGI (even if it is possible).

It’s an interesting sleight of how the tech bros have hoodwinked the finance bros and duped them out of so much money. The train is being driven irrationally with so much FOMO money going out the door, I’m surprised it’s lasted as long as it has without people asking questions.

I wonder if Michael Lewis has already had a draft in the works of the next big story he’s working on. As long as I can pick up a box of GPU’s for pennies on the dollar, I’ll be happy. Although I don’t know how the resellers are going to pop up for such a massive surplus of inventory, but I’m definitely on the lookout. My home lab is about to get even bigger.

Anthropic raised $30 billion two months ago, their problem isn’t lack of money. All the VC money in the world won’t solve a bad engineering culture.

Sure, but they're on track to burn $11 billion this year in expenses, and more in the future, so that's not going to last too long

$11 billion this year in expenses

...and $14 billion in revenue assuming zero growth. Or closer to $35B if their 10x/yr trajectory continues.

Note that your link says "run-rate revenue" which is a very different thing from actual revenue. Relevant XKCD: https://xkcd.com/605/

Yes, I did note that in my comment. They had 1/12 of that revenue in 1/12 of the year (or some other fraction), and therefore they're on track to $14 billion in revenue assuming zero growth.

Assuming zero growth, and zero decline in revenue, compared to whatever fraction of the year.

Seems deeply unlikely to decrease given their #1 issue is not having enough compute to meet the demand for their compute.

Speak plainly, please.

This is the second comment in a row that's just literally restating my points, in the style of a rebuttal. What is your point?

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If that were the end of the story it wouldn't be an issue. It's that it evidently uses significantly more computing power than the performance improvement would suggest, raising the spectre of rapidly diminishing returns.

It seems to me this also has financial implications. If you are paying per token, and the model's benchmark performance increases slightly, but its token cost to reach those higher benchmarks increases tremendously, suddenly you're paying a lot more to do, at best, slightly more.

If Anthropic is making margin on the token cost, then this is an improvement from their financial point of view, right?

I’m not seeing the mathematics on this one. Care to explain?

Toy model to illustrate:

Let's say that I need to make 100 PowerPoints per year, and I use AI for this. And let's say that when I use 4.6, it costs me $1 in token costs to make a PowerPoint presentation based on a prompt. I now have to spend 10 minutes correcting the errors.

Now supposing we bump up to 4.7, and suddenly the PowerPoint a bit better, I only need to spend 5 minutes correcting the errors. But it costs $2 because the token cost is less efficient.

If Anthropic is making margin on the token costs, then the demand for tokens has increased even though the demand for work has not (I still need to make 100 slide decks annually). And while we've saved me some time, we've increased my cost to $200 instead of $100. If Anthropic is making 10% margin, they've now made $20 instead of $10. And since suddenly the token demand has doubled (in this toy world with static demand for PowerPoints which now cost more tokens) Anthropic can likely use the increased demand to raise costs on compute further.

Some disclaimers:

  • this is a toy model
  • I am not sure to what degree and in what way "benchmark improvements at the cost of more token use" translates over into real world applications. Does 4.7 now use more tokens to do the same work (e.g. answering "what is 2+2") or does the allegedly less efficient token cost only kick in with more involved prompting? I can imagine a world where "benchmark improvements at the cost of more token use" in the real world means you can 1-shot an app instead of 3-shotting it, so even if it uses twice as many tokens, it's actually saving compute.
  • from what I understand the financials of compute are all over the place: some people or services have something closer to a cost-per-token, many do not
  • Furthermore as I understand it companies like Anthropic own some of their compute, but not all of it, meaning that if costs of compute increase due to this it might be bad for their bottom line if they are renting a lot of their compute and their providers decide to jack prices up on them

Possibly there's something (else) I am missing here, would be very happy for feedback. I don't use LLMs to code so my lack of experience with the most-common use-case means I have little personal insight into the trade-offs between increased demand for tokens versus higher performance. If people are complaining, though, I assume it's because they feel like they are able to get less done (IOW, the model is less token-efficient). If anyone has a better model for how this works in the real world, particularly in more common use-cases, I would love to be filled in.