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Friday Fun Thread for May 15, 2026

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Video game thread.

I played through Aethus this week. Its a top down survival / mining / exploring / puzzle game. The ambiance of the environments was great. I eventually turned down the difficulty settings for everything cuz it felt a bit like a slog on standard difficulty. The Scottish accents were ok sometimes, but every time I heard "no" pronounced something like "no-er" I winced. The story itself was very anti-corporate. Which I knew going in from the reviews, but it was still a little heavy handed with it all. At this point an anti-corporate screed in a video game just feels as generic as you can get.

Still playing Starship Troopers: Extermination on occassion with the 1stmi (a light military sim group). They are fun to play with. I recently competed what they call a "harbinger run" which involves leading a 16 person group from the field (rather than staying with the squad at base). Its a fun balancing mix of shooting the bugs around you but also needing to maintain situational awareness of the entire battlefield.

Dropped the factorio playthrough. Didn't have enough takers, and I messed something up in map settings that would have required cheating to fix, or flushing approximately 10-15 hours of early game play down the drain to start again. Both options didn't make me feel good so I stopped.

I picked up Solar Expanse after trying the demo as it immeadiately satisfied a particular itch of colonizing/terraforming the Solar system utilizing 'hard' science. Despite being early access and having alot of 'quirks', I definately had a blast. Sadly, once you get to a certain point, it seems to be just a 'wait' game to mine all the materials you need and ship them off/shuttle them around the Solar System.

It's an absolute blast moving things around the inner solar system with a fleet of solar sails, turning Mars into an industrial arcology(because the gravity is lower, hence it's cheaper to lift things into orbit), mercury into a metal/power production nexus, or mining Jupiter for helium 3, or -

The one thing that needs work on is the market, though. Once I figured it out and how to abuse the AI, it was pretty easy for me to blow up my funds well past the 4 billion mark.

After finishing all that, I decided to give Void War a shot. It definately has some appeal given it's a weird 'Warhammer 40K at home' vibe and styling Starship Roguelike, but it's also a case that's kinda conivinced me Roguelike is getting too overused. Even Nethack had set levels that would spawn, nevermind the class quests, but it seems that modern Roguelike is basically 'everything random', which can lead to rage-inducing bad RNG in some situations.

Still kinda fun, though, even though I doubt I'll unlock all the starship varients.

it immediately satisfied a particular itch of colonizing/terraforming the Solar system utilizing "hard" science

See also the board game High Frontier 4 All (1a 1b 2).