This thread is for anyone working on personal projects to share their progress, and hold themselves somewhat accountable to a group of peers.
Post your project, your progress from last week, and what you hope to accomplish this week.
If you want to be pinged with a reminder asking about your project, let me know, and I'll harass you each week until you cancel the service.

Jump in the discussion.
No email address required.
Notes -
Wrote even more design documentation. It's a purpose unto itself.
Other than that, I spend quite a few hours trying to blender together a humanoid character, but ended up getting frustrated with my inability to make Blender do what I had in mind. So I did some thinking. Would it be possible to construct character meshes procedurally in Unreal Engine, for which I already have the technique down and only ("only", he says!) need to write up the exact specifications for the character? And then animate the product thereof manually? My LLM Copilot says yes, and as far as I can judge it sounds credible.
Now all I need is time and concentration. Hard to come by lately.
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