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A new wave of outrage is circulating on Twitter. Castlevania: Belmont's Curse is being criticized for Rose Belmont being insufficiently attractive. Hades II was also dredged up as an example of a game with unattractive characters in the same style, prompting the lead artist of the latter to clarify she wasn't responsible for Castlevania.
I personally do not think every woman in a videogame has to be designed as goon fuel, like Aerith and Tifa in the remake, 2B or half the cast of Overwatch. What surprises me is the ferocity with which the supporters of Hades and BC defend the artwork and decry the label of "safe horny" (which, as I understand, means technically, but not viscerally, attractive).
Hypothesis 1: they sincerely prefer this style and cannot understand why anyone would not like it. Maybe it's a learned preference.
Hypothesis 2: it's a form of "every woman is a 10" defense. They cannot say they wanted to have more diverse levels of attractiveness in games, because they implicitly agree that attractiveness can be ranked by saying it, and agreeing to this is very chud-coded.
Hypothesis 3: because some of the hecklers said the women in both games look trans, they cannot backtrack without losing face, because this would mean agreeing that transwomen are less attractive.
The same reason why the chuds defend "their" games from woke hecklers who want more diversity. Even if they wouldn't mind a bit more diversity, surrender to the people who hate you and don't participate in your hobbies anyway (or participate in all the wrong ways) is a mistake.
From my perspective, more likely than not a partisan criticising a piece of media based on political aesthetics - from either side - is likely to be retarded and shouldn't be listened to if we are to enjoy good shit.
What is the benefit of games portraying human demographics as if they were set in New York of today? You could argue that a game might go overboard with sex appeal and just look sillly, but I can't think of a game that would be improved with more of human races that did not develop it, being represented in it. In fact, the opposite is true: games that have no internal reason why racial diversity must be present in every village of 5 NPCs, still having it, for purely ideological reasons.
Are…are you suggesting that white people should only make games about their own race? Is this bait? Forget historical or fantasy shit, Call of Duty is going to suck if they can only shoot up rural towns.
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