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Friday Fun Thread for September 8, 2023

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Anyone playing Starfield?

Tried it without paying. Deleted it after a few hours.

It didn't impress me or intrigue me. Not just because they forgot to add any kind of HDR mode. Combat feels pretty meaningless. You and the enemies are bullet sponges. The dialogue sucks. No intelligence in it. Few choices to make. Nothing slightly controversial allowed. Character graphics suck, very outdated. Overall I just had the feeling of "there's a big universe to explore here, but why would I waste my time on it?"

I watched some of the bigger Twitch streams and just kind of ehhh passed on it. I liked earlier Fallout games (until Fallout 4/76) and the Elder Scrolls series (except for ES Online). I enjoyed No Man's Sky for what it was and also Mass Effect. The tech is there, it's been done before, but somehow they screwed it up.

I also really hate the hamfisted hitpoint/levelling of some of these RPGs. Your enemy is high level so can take multiple bullets to the face with no problem? I had this same issue in Dying Light, but it's put me off many other games like the recent Assassin's Creed games (where high level enemies can somehow survive assassination attacks from stealth). There is something about fantasy RPG hitpoints that just doesn't translate well to historical/modern/future RPGs.

Agree. I think I would like it better if it were more realistic. There would be more tension, in a good way, if you had to take care instead of just going run'n'gun through each level as if they're just tiny meaningless obstacles in a game where you're expected to clear a thousand of them in the same way. Oh, that's what they want you to do... Same goes for character faces, they're reminiscent of TES Oblivion's, and the dialogue writing is also lacking in realism.