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Culture War Roundup for the week of September 11, 2023

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I want to talk about game mods.

I cut my teeth on Doom WADs back in the day. WADs that committed flagrant copyright infringment like Alien or Star Wars TC WADs. WADs that replaced all the pinkies with Barney the purple dinosaur so you could shoot him with your shotgun. I played wacky maps like border1 for Team Fortress. And lets not forget the nude hack for Drakan: Order of the Flame. Or the plethora of offensive or innapropriate character models modded into every Quake.

Back then, I don't remember there being any sort of centralized modding sites. The Doom wads I actually found at local computer shows, probably sold "illegally" on a handful of floppies. Many of the maps or models would just download automatically when you joined a private server in Quake 1/2/3. At least I think they did? Maybe not Quake 1. And it's utterly inconceivable to me that id Software would have issued any sort of statement about the offensive material being made for their game, counter cultural as they were. I sincerely doubt they would have put any thought to it what so ever. It was simply somebody else's business.

Perusing Based Mods, a collection of mods generally banned from everywhere else, paints a grim picture of the political landscape of modding. I hate that I even have to use the phrase "political landscape of modding". Doing whatever the fuck you want with something you own should not be a political act. Alas, here we are.

Many of the mods follow a theme. Removing LGBT flags or pronoun selection from games. A few go further and remove homosexuality as content from games. Some remove anachronistic or nonsensicle diversity from games. Some just make all the people white because fuck it why not? A few are more accurate localizations versus whatever Americanized nonsense activist put out stateside. Like restoring the submissive personality to characters which localizers decided had to be more girl bossy.

The latest one I've seen which hasn't been banned everywhere, but which none the less appears to be walking a thin line, is the Better Aesthetics mod for Baldur's Gate 3. I'll let it speak for itself.

Baldur's Better Aesthetics is an attempt to make Baldur's Gate 3 look more like Faerûn as we know it. More Dwarves will have beards, more Duergar will be bald (including the women!), and fewer Githyanki will be sporting big ol' whiskers. You will also notice fewer people from Chult, but more from Calimshan, and there will no longer be ANY Half-Orcs with pink hair. Please note, these changes aren't universal. A couple of Dwarves have assimilated and gone clean-shaven, and a few lore-accurate descendants of Chultan foreigners remain (like the legendary Duke Ulder Ravengard). But you will certainly notice a difference!

I actually found this thread discussing the changes it made, and the lore reasons for them, interesting. In fact, it turned Baldur's Gate 3 into the Sword Coast I more or less recognize from Baldur's Gate 1 and 2! None the less, at an object level it makes Baldur's Gate 3 less "diverse", and thus it's problematic. I can't say for certain, but I find it suspicious there is zero mention of it on the Baldur's Gate 3 subreddit. The single mention of it on the Steam forums is locked. Zero mention on the GOG forum for the game. I can't say for certain the existence of this mod is being broadly censored from the usual captured spaces. But I can't rule it out either.

It's just all so tiring. I go back and play old games, and I'm reminded just how different and natural they are. They don't have weird diversity polemics oozing out of every nook and cranny. Or the crypto-racism of having every evil or stupid character look like me, and every cool, heroic and most importantly moral character look like a Gen Z Nonbinary Zirboss. You aren't constantly confronted with the equivilent of a pride parade every time you meet a new cast of characters. And all the gaslighting about how it's not a big deal, why are we so annoyed by it immediately becomes a huge fucking shut down the internet deal whenever someone takes it back out.

My wife and I have a lot of discussions about what we'll expose our daughter to, and we've more or less decided the cut off is the 90's just to be safe. There were still normal shows, books or games that generally depicted normal cis hetero white families like ours positively. To subject her to modern media feels like child abuse. To the 90's it is. Everything after that is just too damned gay for children.

I think one of the big issues is the old core playerbase were nerds who approached fiction from the point of view of External Immersion.

"What is this world? what is it's culture? How would their people approach things? What has the universe made clear is normal and what is abnormal"

This is why Grognards still bring up "Arcanum: Of Steamworks and Magick Obscura"

Or they'll play fantasy mods (Anbennar) of Europa Universalis and not think twice about how every primary human faction is European inspired and fantasy races take up the entire rest of the world, creating and effective all European humanity. All with in universe expalantion of Orc slavery explained as reparations to humans for former Orc invasions. Because "well that's just what this universe is"

And this older nerd playerbase thrives on this. The actual diversity of settings is what's appealing about fiction and then their internal logic is to be followed through on.

But that approach to fiction is actually really rare! Most people are Inserters, not Immersers. They play games in order to insert themselves into a universe. What interests them is the challenge of achieving their mindset in each new circumstance. (sidenote: it's a matter of degree. not an either or.) To these people the setting itself is significantly devalued. There's nothing 'there' about making the Forgotten Realms setting stay in character with previously established lore. No instinct of dissonance. In fact each shift in the setting to better align with their perception of the world around them (and remember, most people have an astoundingly poor sense of what the demographics of any given country are. along with a complete inability to distinguish between what's normal in their local area vs the country as a whole) only makes more sense to these people. It feels more immersive for their insertions because it's more intuitive. And it's more intuitive because it's now more familiar. And that's normal.

Even though, personally speaking, I don't find very interesting.

Most people are Inserters

"Most" people aren't. Women on average are. Also normies on average are. But that's not "most people".

I'm perfectly happy to describe 80%+ of the entire population (aka a large majority of women plus a sizeable majority of men) as "most people".

80%+ seems sufficient to be described as 'Most'

I also believe that women and normie men are 'People'.

this is why I distinguished in the beginning about old core playerbase demographics being a distinct population. They were a skewed population, where a minority approach to matters had a majority control over marketshare. Within that small population the majority culture was different.

is it really your contention that the best way to decribe "Most People" is to exclude the near entirety of one sex and the majority of the other sex?

Yes, he seems to be experiencing what has happened to many in the past: the Cool Thing went Mainstream.

It's always a wonderful experience when you find a corner of the art world that caters to people that think like you. It opens a realm of discussion, building on other's ideas, and just plain having fun that isn't otherwise possible.

But then the space gets invaded by "normies" and it stops being fun. The same rules that exist in the rest of society get implemented there as well, and the whole game is up.

The only solution I can see is to make things, and to join together with others who like to make similar things. You can't rely on others to do it for you.

I mean look at the furry community. It's full of people who self-taught drawn animation because they wanted animated furry content. Now it's a thriving art scene, and if that makes you go "eww" that's just proof of my point.

You want stories with old-school values? Make them. You want videogames with Nazis and hot women? Make them. You're gonna make the normies say "eww," and the only people who will appreciate what you've made are others like you, but that's okay because those people are who it's for.

And as a final note for all those who say "but I don't have an artistic bone in my body,": you can help in other ways. Anything more complex than a text-only work requires a lot of hands, and even text benefits from editors and the like. Provide funding, organize groups, bring in connections, manage projects, etc etc.