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Small-Scale Question Sunday for November 19, 2023

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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I'm in the top 400 in the card game Legends of Runeterra. This is by far the best I've ever done in a competitive game. The other games I've done okay in were League of Legends, where I've made it to Plat II at my best, and lichess, where I got 1500 elo. Legends of Runeterra doesn't make it clear how many people play it below "Masters", after which there is a leaderboard, but even if we're only looking at Masters which has just over 6000 people, I'd still be in the top 7%. It feels pretty good.

What game(or anything else that has ranks) are you highest ranked in?

~15 years ago I regularly played Halo: Combat Evolved. I never lost a single 1v1 match, and frequently had a K/D ranging from 2 -> 5. Obviously no ELO back then, but my Clan tracked stats for thousands of players over the years. Anyone who ever approached my performance was eventually outed as a hacker.

In Company of Heroes 2 I was ranked around 100th worldwide for a while in 2v2, but my partner carried me quite a bit and it's not a widely popular game.

I remember liking Halo CE a lot back in the day because of the unreasonable effectiveness of the backup pistol. It was arguably the best weapon in the game - certainly the most well rounded - and you just got it for free every time you respawned. Didn't matter if your opponent had a rocket launcher, a sniper rifle, or a tank. You always had the means to kill them with three headshots.

Proficiency with the M6D was required to be good at the game. Grenades was second-order, since the frags were so impactful with interesting fuse timing algorithms, while the plasma grenades could be used to break even if you missed your first pistol shot and your opponent hit theirs.

A further wrinkle unique to the PC version was that Microsoft mandated 56k modem support. This meant the overall netcode and hit registry presented totally unique problems to players. Figuring that out, in conjunction with the removal of reticle stickiness, was what made good players successful.

While I loved the pistol, after something like 3,000 hours of playing the game I found a lot of joy in the events we put on without it.