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Notes -
The Time Wars Have Begun.
President-Elect Trump has put his weight behind ending Daylight Saving Time. Pretty much everyone likes the idea, but immediately the perma-DST vs. Noon-Is-Noon factions drew up battle lines.
I’m not here to litigate that battle, it’s tiresome; all the points have been made elsewhere and basically come down to if 9-5 or 8-4 (solar time) is what our civilization should stick with, and what we should call them, for the sake of the children and for having some evening daylight after work.
Instead I propose that schools and businesses start using “sundial time”.
They’d open at, for example, one hour after dawn and be open 8 or 9 hours. Retail stores, bars, and other businesses that rely on evening business could base their workday around sunset, closing at (let’s say) three or five hours after sundown.
Their door signs could be IOT smart displays, automatically coordinating with a virtual sundial based on their GPS coordinates, with translation into noon-based time. Smartphones could show these times pretty easily, via a settings switch.
We even have the Latin abbreviations AL (ante lucem), PL (post lucem), AV (ante vesperum), and PV (post vesperum) ready to go.
The major plus would be health, as instead of one hour jumps in spring and fall causing heart attacks, times would adjust only minutes each day, steadily.
Would you be opposed to this in your city/town, and would you be more or less opposed if your political rivals suggested this? Do you have any priors re which political tribes would hold which opinions?
Are you PDST or NIN and a night owl or early bird, and do you think that influenced your other answers and arguments? (For transparency, I’m a Noon-Is-Nooner night owl.)
Ironically, these are the same people who tend to be fans of SI (popularly "the metric system").
When I see those people do this I just laugh. Oh, so now you want to preserve a human-centric unit (like every system of measurement did before SI, metric or not) now that it affects you, rather than those backwards blue-collar people who do human-scale works with their hands? Humans don't divide evenly into fractions of the [wrong] size of the Earth; convenient for a state who wants to alienate its population, inconvenient for anyone who works for a living.
For me, the sun rises at 7 AM and sets at 4 PM. Which makes any job a salt-mine one, where you go down into work in the dark, and you go home from work in the dark. I'm more than happy to push sunset beyond the bounds of the workplace for at least some people because not seeing daylight for 4 months is unnatural, it sucks, and it kills because the evening commute is simply more dangerous when it's dark.
I've never understood the argument the US customary units are "human-centric".
Is 0.00731x the weight of an average man really that much more intuitive than 0.0161x? How about 0.588x the historical average height vs. 0.0149x (or was it 0.179x)? Is 2.63 just-noticeable-temperature-difference-intervals worse than 1.46 of them? (I'm not going to bother questioning the zero point of Fahrenheit. Freezing is much better.)
I can tell the difference between 1/4", 5/16", and 3/8" head hex screws from across the room, but that's just because I've seen tens of thousands of each of them. There's nothing intrinsically human about any of my intuitions, it's just what I've learned (and no, I haven't learned metric to the same degree).
I mean, I find it really easy to work with some units because I know their origins. It's much easier to know that a "league" is about as far a person can walk in an hour, and it is 3 miles, and then to work from that fact to how far my D&D party could walk with 8 hours of travel on flat terrain, than to do anything involving distance with metric units.
In practice, 24 mi in eight hours would make me assume the party was made up entirely of marathon runners.
Obligatory mention that GURPS, unlike Dungeons & Dragons, has multiple sets of rules for long-distance travel, depending on how much detail you want. Assuming default humans with no encumbrance at all:
Seems like the best rule would be something like "pick an exertion level from "Gentle Amble" to "Forced March". Multiply by the difficulty of terrain and individual encumbrance. That's how much fatigue you gain per hour of marching.
The straight-line distance you travel is your march speed x hours x terrain difficulty modifier (from "marked highway" to "the cursed swamp-forest maze of fuck-you."
Tune the table so the DM can have players traveling from 0-40 miles a day.
So you're only moving at the speed of your slowest party member, and the wizard is going to arrive more tired than the monk-ranger. Maybe have him ride the barbarian or use a few spell slots on Harkonnen's Floating Fatass
GURPS also incorporates rules for forced marching, terrain difficulty, and encumbrance, but I omitted them from this simplified overview.
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