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Friday Fun Thread for July 11, 2025

Be advised: this thread is not for serious in-depth discussion of weighty topics (we have a link for that), this thread is not for anything Culture War related. This thread is for Fun. You got jokes? Share 'em. You got silly questions? Ask 'em.

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Video game thread

I've been playing Captains of Industry, and Len's Island lately.

The first is a kind of mix between factorio, a city sim, and a terrain flattening sim. The latter part doesn't sound fun, but is weirdly the most satisfying aspect of the game. If you ever wanted to dig a giant pit and dump it all into the ocean, this is the game for you.

Len's Island was described as an isometric Valheim in a review and that has mostly been true. Generally an enjoyable game if you like the genre, but nothing too ground breaking or unique.

I'm (still) playing Anno 1800, in between finishing FFVII rebirth, my NG+ of Metaphor: ReFantazio, and returning to low-level LotRO. My biggest takeaway is that the newer LoTRO writers are far, far worse than the original dev team.

I really should get back to playing M:RF. I liked it a lot but dropped it while upgrading my GPU, months ago. I think I'm like 1/3 or 1/2 through it. Played around 33 hours.

Please help re-kindle my interest without spoiling anything. :) I assume there are good reasons why you are playing it not just once but twice.

33 hours, roughly halfway through? Dragon Temple, I'd guess? That one can be a bit of a slog - probably my least favorite portion of the game - but hoo boy do you have some plot and characters coming up! As well as some solid challenges, but aside from one specific fight, the game is good about giving you the tools to overcome its bullshit, which I rather enjoy.

But even outside the main plot, a lot of the Rank 8 bonds are just fantastic, and I really do enjoy the gameplay. Enough thinking, enough action mixed in with the turn-based, and I actually find the grinding reasonably enjoyable. I really like every single party member, which is fantastic, and while you can customize them, you're also incentivized lategame to keep them in their original roles somewhat.

A good portion of the reason behind my replay is admittedly that I'm very close to 100% achievements, but I wouldn't bother if I didn't love the game. I find myself re-looking forward to scenes, dialogue, and even some boss fights.

TL;DR: Louis is a top tier villain, Fantasy is real, Esperanto-esque chanting is a bop, and Peerless Stonecleaver (or Wanton Destruction, I don’t judge) goes brrrrrr.

Also, the manga is being released and translated. It changes a few things around, and can be a bit odd in the pacing, but it's pretty fantastic. Worth reading, and it won't spoil anything for where you are (the manga is just reaching Martira, the first town along the way to Brilehaven after you get the gauntlet runner -- I say because I myself always forget Martira's name).

Haven't heard of the Dragon Temple before now.

I've barely gotten started in that port city in the south-west. Can't remember its name. It's where your little fairy girlfriend sneaks into Louis' gauntlet runner.

It wasn't tedium that made me put the game down. Happened sorta by happenstance, and I always have a hard time getting back into a long game after a break from them.

Yeah unfortunately the dragon temple is... real bad, imo. Though to be fair I got through it, whereas the final dungeon was so hard that I can't actually make any forward progress and kinda stopped playing the game as a result.

Overall I felt that Metaphor was a pretty uneven game. There are some real high points, but also some real low points (like the aforementioned dragon temple). I enjoyed it well enough, but I don't think I would ever play it again (and haven't even managed to finish my first playthrough due to the difficulty issue I ran into).

When you say "Final Dungeon", I assume you mean Skybound Avatar? Yeah, that one was a bit tough, with no good enemies to mage-MP grind on, but it's also slightly shorter than I expected. ...And I just now remembered those teleporting liches. Man, fuck those guys, but I guess it wouldn't be a proper Atlus game without them and the legged fish.

Yeah, that's the one. I'm currently at the part with the teleporting liches, I believe. They fuck me up, such that if I don't get a perfect first round (i.e. not randomly getting the "enemy has recovered from stun" when I hit them), I pretty much have to restart the fight because I won't be able to burn them down before they leave my party seriously hurting. As you might imagine, having to restart fights that much got tedious pretty quickly. If/when I start the game back up, I'll probably go back to earlier parts of the dungeon to grind EXP and A-EXP on the weaker enemies. That way I won't be so outmatched with the stronger enemies.

Aside from overloading on strike damage and synergies just for them, I wound up being very conservative with my early turns - If they didn't get unstunned by the first few attacks, I'd just buff or pass turn with my remaining icons, then let loose in the second round. Made it slightly less frustrating than having to sit through their bullshit before I could hammer that rewind button.

If it's any consolation, you should be near the very end of the dungeon, if I recall. Just that last miniboss, then the boss (who isn't who you might expect, to avoid spoilering others reading this - the game teases an additional boss fight afterwards, with a save point and everything, but it's just a conversation, so no need to burn through recovery items).