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Small-Scale Question Sunday for August 24, 2025

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What is the most addicting game you’ve played recently, what mechanic made it most addicting, and how do you feel in the midst of that mechanic?

Looks at his current play-count for saved worlds

Well, as of late, I'd have to say Vintage Story. As for why? It's hard to place down on one single element. There's just something weirdly appealing about making wine and baking pies in a post-apocalyptic lovecraftian eldritch horror setting were your overall goal is to make it to producing steel. Oh, and possibly figuring out the entire reason for all that post-apocalyptic lovecraftian eldritch horror.

Mechanics-wise, it also has a wide plethora of emergent gameplay. Not requiring containers to store things and just being able to put your tools down on the ground or leaning up against a nearby wall has a charm all of it's own.

I am very much not a survival game person, but I do appreciate the idea of a Minecraft for adults. I've seen a bit of gameplay, and it's clear to me that the game conveys 1% of the difficulty of bootstrapping even medieval civilization from scratch (which is a hundred times more than most offer). People seem ready to weep when they finally get copper tooling.

Vintage Story has alot of difficulty gates for survival that give you plenty to do in-game, above and beyond acquiring metals - it can also cause some emergent hilarity. Just last night while playing, what turned into a scouting mission for more pine resin flipped into an effort to capture and bring back a female goat for my domestication efforts before quickly devolving down to fighting for my life against a horde of wolves in order to capture said damn goat.

All because if you make sure your diet has enough variety, it increases your health, and I need to work on dairy production.

Fun times.

The epic quest for the rarest commodity in the game: a bee hive.

ffffff-

I haven't had time to play the newer release, but I'll second this from the 1.18 update.

The part I found most addictive is how there's always one next small task to run, usually 'just' a five or ten minute task, and they're almost all pretty engaging. Absolutely will eat several in-game days of 'and I just need to finish this - oh and -'.