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Notes -
In the current cultural moment, progressivism is mostly associated with shoddy, preachy art. I could name names, but I think everyone has at least one example that comes to mind. So: is there an example, today, of good progressive art? I’d say yes, and point to Toby Fox’s DELTARUNE.
DELTARUNE is a pseudo-sequel to the extraordinary success of Undertale, with most of the same characters but almost none of the same plot points. Both games are fairly linear 2D turn-based RPGs with some puzzle and real-time elements.
First, in what way is it progressive?
So, what makes the game good?
But what I think makes this a good PROGRESSIVE game is something a little different:
These points are where most progressive art falters. It slavishly follows a set of predefined norms, instead of the artist’s opinions; it drowns itself in politics and analogy; its characters exist purely to push one or another point, which must be driven home explicitly, and wind up flat because of it. This creates something pretty drab and uninteresting, no matter the political stance which generates it.
I’ll leave off there. I don’t want to point too much attention to the line-items of progressive ideology in the game, which are better suited to the CW thread, but draw out how art is able to include ideology without being consumed by it, which I consider fun enough for Friday.
Opinions on DELTARUNE or other ideological but non-terrible art welcome.
I want to nominate Andor and Arcane (season 1 only for both, haven't seen the rest yet) as cases of very progressive seeming stuff that comes across as both true art and not annoying.
I'd appreciate other recommendations if people have them (and Deltarune/Undertale are good choices!).
I'll second Andor and Arcane. For Andor I'd say season 2 is as good as 1, for Arcane season 2 is great but in different ways than 1 so YMMV.
For gaming I'd nominate Life Is Strange, and to a lesser extent its prequel, but Life Is Strange 2 fell into the "ideological and terrible" category and I never bothered with the others.
Caveats: Life Is Strange is a "choose-your-own-adventure"/"puzzle" style adventure game; not quite "walking simulator" but adjacent enough that it's not recommended for anyone who wants a higher percentage of game in their games. It's also not quite the best of its genre if you consider less-ideological games too; my pick for that would be the first season of Telltale's Walking Dead.
Season 1 is so good I stopped watching it 8 episodes in. It's just so predictable. Socialist realism. You can tell the writer read a few essays on fascism by the language people at ISA use. In the end it just bored me.
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