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Culture War Roundup for the week of June 26, 2023

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What the hell is going on in Russia?

I've been following the Russo-Ukrainian war since the livestreaming of the first tank that spooked some poor border guard, and frankly speaking the whole affair has been great for calibrating my epistemics.

Did I expect the "3 days to Kiev" thing to work out? Yes. I thought Ukraine was fucked.

I was also wrong about the duration of the war, for reasons little more than vibes going off war exhaustion, I expected the fighting to wrap up in a year. Still going.

Did I expect the UA counteroffensive to be a success? Yes, I was sufficiently inundated with pro-Ukrainian memes and their anti-Russian counterparts that I thought the Russians would fold to a stiff breeze.

Turns out that attacking is a lot harder than defending, especially when the offensive was widely telegraphed and even your relatively incompetent adversary had plenty of time to prepare accordingly.

My takeaway from the above is that forecasting something as anti-inductive as war is incredibly difficult, and that's it far too easy to fall for a cheerleader effect. I wanted Ukraine to win, and badly, and not only was this desire reflected in the sources of news I peruse, but the sheer hatred for the Russian side was sufficient to bury most evidence of them ever doing anything right. The Just World fallacy is hard to avoid personally if all your sources of information fall prey to it.

On /r/CombatFootage, anything remotely pro-Russian, or even depicting their success without obvious bias, gets buried. While I'm fond of /r/NonCredibleDefense, its NAFO sympathies make a honest calibration impossible, and as the name suggests, its members aren't particularly focused on academic rigor or epistemics.

But with that said, the whole Wagner affair confuses me.

Prigozhin managed to get within 2 hours of Moscow, prompting a panicked evacuation, and then suddenly stopped and took his ball home.

What the fuck? In normal circumstances, I'd say he just signed his death warrant, is Putin really going to forgive him for his quasi-coup? Wagner shot down around 7 Russian aircraft in the process!

And there I was thinking Lukashenko was largely a lap dog, unable to exercise agency except when it came to desperately avoiding sending Belarusian troops to Ukraine since it would upend the only thing keeping his dictatorship going. How did he become powerful enough to mediate a truce between Prigozhin and Putin?

It's not like the dust has settled, even leaving aside more questionable rumors, I've seen footage of the VDV cartel-killing one of their own for expressing sympathies for Wagner. Even if Prigozhin himself manages to avoid most consequences of his actions, his men are going to be making their pants desert-camo'd.

So far, I've only come up with one model that I think reasonably fits the evidence, albeit it's more consistent with the era of warlords and medieval feudalism than what I expect to see even in a failed state today:

Prigozhin is actually loyal, or at least he thinks of himself that way, and came to believe that Putin, like the well-meaning Emperor kept in the dark by a coterie of eunuchs (Shoigu and Co), simply wasn't involved in the attempts by the Russian MOD to swallow up Wagner whole.

Thus, he embarked on his crusade more as a demonstration of his ability to perform a coup, rather than a genuine desire to do so. Like an indecisive general crossing the Rubicon, shaking his fist in the direction of Rome and then high-tailing it back.

Cause some chaos and embarrassment, but stopping before what he thinks the red lines are, namely an occupation of Moscow.

I'd also wager that Lukashenko has more agency and freedom than most suspect, or rather Putin's power has declined relatively, such that he can credibly offer to shelter Prigozhin and fend off the dogs.

As far as I can tell, his gambit only partially worked, because Shoigu hasn't gone anywhere, and Prigozhin ended up like a dog that finally caught that damn car but isn't sure what to do with it.

"Sure, let's try and Thunder Run to Moscow, I'm sure we'll run into some real resistance along the way, and we can both rattle sabres at each other and go home."

"Huh. This is awkward, everyone is just giving up and letting us walk right past them. Might as well shoot down a few helicopters, they're the only things that have directly engaged us."

"Uh.. We're about two hours away from Moscow. Now what?"

I'm not going to weight my assessment heavily since I claim no particular expertise, but I'm outlining it here for the more knowledgeable to poke at.

I'd like to see everyone at least attempt to make concrete predictions about the near future. Does Prig make it out of this alive and with his power base intact? Does Putin slip him some unusually heavy and radioactive teabags?

My takeaway from the above is that forecasting something as anti-inductive as war is incredibly difficult, and that's it far too easy to fall for a cheerleader effect.

I thought, and still think, that warfare is highly mathematical. I guess it stems from my love of games like Panzer General, or Hearts of Iron. There are things like esprit de corps, or civilian morale, or troop experience that still can be modeled — e.g. through modifiers. There are political events that are difficult to simulate (like the recent putsch) — but surely you can simulate events on an operational level, like Zaporizhzhia/Western Donbas front? Wargaming is a thing, but do they utilize a huge progress in compute to quickly work through numerous scenarios to find the most optimal ones?

I agree that war is in principle fully simulatable, but in practise it's not particularly effective.

The reason is that data collection is incredibly difficult, since both sides will do their best to obfuscate.

Further, a lot of high level decision making still hinges on the decisions of a very few people, who are also near impossible to model. Seriously, how would anyone model Rommel in code?

To the best of my limited knowledge, even modern wargaming heavily relies on humans to mediate the rules, there's no single program or set of programs that is capable of doing so. No, not even my beloved Arma 3 :(

Plus the risk of black swans.

Maybe one of your best generals gets taken out by a pulmonary embolism prior to a critical battle. Or adverse weather conditions delay the arrival of your fleet or, worse, sink your fleet before even engaging the enemy. Maybe a lucky enemy spy manages to sneak a bomb into a factory that is critical to your war effort.

To a large extent these will average out over the course of a long, large scale conflict, but it can also result in a series of dominoes falling such that outcomes you didn't intend or expect are the result.

And thus the problem is that computerized models tend to be sterile and overly deterministic where such crazy events don't get proper consideration.

Right, but people like Rommel have just bigger phase space of possible decisions which stems from their better intuition and greater experience. I had in mind simulations like what they do e.g. in astronomy when they try to simulate formation of star systems, galaxies, and such. It is also highly probabilistic — they'll say something like "with the probability of 60% the planet with Jupiter mass will form at the distance of 1 au away from the central star" based on thousands of simulations they run; unlike wargaming where you have only a specific scenario you run several times with imperfect humans.

I read somewhere that US DoD has some precise models for logistics — I'll try to research.