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Baldur's Gate 3 thread (no spoilers outside of spoiler tags) - reviews, technical matters, griping etc.

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How I dislike CRPGs. So much writing, and almost all of it bad. Planescape: Torment, okay, fairly unique. Disco Elysium, not my cup of tea but I can see there's something to it. But yet another generic trip down D&D memory lane, with all the same old systems, the same old setting that was never much good outside of the tabletop to begin with? The intervening CRPGs that I tried - Wasteland, Inquisitor, Tyranny, Pillars of Eternity, Pathfinder: Kingmaker to name that ones I most readily recall - were all such bad, unrewarding trash that I finished not a single one of them. The gameplay is a stupidly contrived to make a tabletop RPG run without a GM, the dialogues go on forever but if you've read one of them you've read them all and none are worth reading, why even play those games? Many play them, so I'm sure I just don't get it, but do I ever not get it!

Which is too many words to say - I hope you're having fun, but I'm not touching another CRPG until I hear some serious praises sung about both the writing and the gameplay.

If Disco Elysium and PS:T didn't impress you sufficiently, you'll be waiting for a long time. Video game writing generally sucks.

Yes it does, and I wish videogame developers would acknowledge that and just trim the text in favor of focusing on the gameplay - but people play wordy games no matter how badly I think they're written, so what do I know.

There have been thirty (30) World of Warcraft novels. None of them will ever be considered literature.

A lot of people don't need writing to be high quality to enjoy it.

Hey, I've read the Brigador novel and four Battle Brothers stories. Somestimes you just want to read more about a setting you already spent much time in.

But for me that's interesting only if the game world was well-done to begin with.