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Baldur's Gate 3 thread (no spoilers outside of spoiler tags) - reviews, technical matters, griping etc.

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So far I just think there's too much dice rolling. I'm fine with combat having tons of dice rolls under the hood, but there are just too many occasions in dialogue where you have to roll for outcomes, sometimes for things that shouldn't be left to chance, or situations where someone with 18 in an ability simply should never fail the check unless they're dead drunk. It encourages savescumming which I'd rather not engage in.

I think if the game (a) removed the "nat 1/20 is an auto-fail/success on skill checks" and possibly gave you the option to "take 10" 3e style on a bog-standard check (or take 20 outside of conversation at the cost of a short rest), that'd go a long way to solving the problem.

That drove me nuts when I played paranoia, since the more you roll, the more 5% chances you have to have something horrible happening to you. It makes you never want to do anything, since even opening an (untrapped) door can be hazardous.