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Notes -
Helldivers 2 is a blast. Haven't had this much fun in a coop game in ages.
I don't understand @Cjet 's objection that the guns aren't satisfying to shoot. They're chunky, with intricate mechanics (they simulate rocket backblast! You can adjust the rate of fire on the MMGs!) and they provide visceral feedback, enemies have detailed damage models and aren't just bullet sponges, you can blow off limbs and see bugs limp, perforate them enough and they'll bleed to death. The robot enemies get blown into scraps in an eminently enjoyable manner. And it's not like the "normal" guns are only an appetizer for support call-ins, they are more more than capable of dealing with 90% of what the game throws at you, and it makes sense that you need to bust out the big guns for tanks of both the biomechanical and engineered kind.
My online buddies have had a great time just fucking around, running through the woods, swamps, taigas or desert with tracer fire lancing overhead, or away from an absolute horde of bloodthirsty bugs.
It's the best Starship Troopers game. It's the best ODST game. It's the best Tempestus Scion versus Tyranids game. You drop heavy fucking ordnance on some very unsympathetic foes, and laugh your ass off when your buddies respawn you in the middle of a minefield or your drones and turrets blow your head off (friendly fire causes half the fatalities in the game, and it's hilarious), and you generally have a great time.
I would heartily recommend it, and hopefully they'll get around to a balance patch that makes some of the off-meta builds less suicidal on the highest difficulties. They're adding mechs and other vehicles soon, and if you wanted a 40k Dreadnought game, this is it.
IMO, the best 'Starship Troopers' game is running around in the nuclear powered tank in Factorio and shooting off hundreds of mini-nukes or just pasting the bugs using the 70 odd tons and the energy shield.
(Yes you could load a hundred nukes into a big tank, even in the real world. )
Are you talking about the Spidertron?
Spidertron isn't squashing the bugs. It steps over them. You can drive over them with a tank, this is a valid way of dealing with most of enemies unless they're really thick on the ground / very late game.
I play with the Rampant AI and the associated 'arsenal' mod which adds some more flavors of weapons -mortars, miniguns, faster-firing rocket launchers, more ammo types and two more variants of tanks and cars - advanced and nuclear, which are bigger, heavier and have more slots / better weapons.
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