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Culture War Roundup for the week of July 22, 2024

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Winning game designer banned from future Spiel des Jahres events for anti-Israel symbol.

Board gaming is a much bigger hobby than it used to be. The Spiel des Jahres award was created in 1978 to highlight family-friendly games, and I played some of the early winners (Rummikub (1980) and Scotland Yard (1983))--but it was 1995's winner, The Settlers of Catan, that really changed the face of board gaming in the United States. As an established presence in the European market, the Spiel des Jahres evolved from a simple trade award to the gold standard for "must have" games. Like most at-home hobbies, board gaming also got a bump from the COVID pandemic--but more broadly, the nerdification of American culture has fed board gaming in much the way it has fed video gaming, comic books, and other IP-adjacent hobbies.

These days there are three "Spiel des Jahres" awards--the children's award, the regular award, and the "complex game" award. This year's "complex" winner was Daybreak, "a cooperative game about stopping climate change." The creator, Matteo Menapace, presumably wrote his own bio, though I don't know that for certain:

...a game designer and educator, former artist in residence at the V&A Museum in London. He designs cooperative board games inspired by social issues, such as food politics, memory loss and the climate crisis. He also teaches people how to make games that encourage collaboration and help people navigate complex conversations.

Anyway, Matteo reportedly wore a pin or sticker or something looking approximately like this onto the award ceremony stage. The announcement describes this as

a symbol ... that Jews will perceive as anti-Semitic ... by pointing out the outlines of a 'Greater Palestine' that denies the existence of the State of Israel.

Predictably, a reddit post in the most popular board game sub refers to it as a "pro-Palestine" sticker rather than an "anti-Israel" sticker. These days the line between those things can seem pretty thin, or so it seems to me. The commentary is predictable enough... I suppose in this case I would say that it seems like the political symbol in question "deliberately skirts the border of comprehensibility." Matteo is clearly an activist, who was doing activist things. The Spiel des Jahres people are clearly on board with the DEI rhetoric, and employ it in this announcement, so this may be one of those "leopards at my face" moments, too. But I don't know what Matteo's nationality is (Google suggests maybe he's an Italian living in the UK?), and Germany has some fairly strict anti-semitism laws for, you know, historical reasons, so there may be a culture gap issue here as well.

Ugh. /r/boardgames (and boardgamegeek, the largest dedicated hobby site for boardgaming), and the boardgaming hobby in general, are emblematic of my growing disgust with leftist politics. boardgamegeek hasn't quite gone as far as RPGnet (which famously explicitly banned any support for Trump on its discussion forums), but they have moderators who openly declare that their "political" forum is a leftist space. Anything right of AOC has to be expressed in the most tepid terms, and expect to get dogpiled with impunity, while any degree of heat in response will get you banned. Boardgamers are the fucking worst. (I can say this, I'm a boardgamer. Although I'm a dirty hex-and-counter wargamer, and only old white supremacist men play those.)

Anyway, a watermelon has been a Palestinian symbol for a while now, and I'm actually a little surprised that Matteo got this much heat for a relatively innocuous pin, especially given that Israel/Palestine remains a kind of third rail in boardgaming, as in most other liberal spaces, because of the intersection of leftist Palestine supporters and Jewish gamers. It suppose it is because the award is German and Germans are extra-sensitive to anti-semitism complaints.

I am willing to extend someone enough charity to accept that "Pro-Palestine" does not necessarily mean "Anti-Israel" (in the sense of "wants Israel destroyed'), let alone "anti-Semitic." Pro-Palestine right now is basically the BLM movement of 23-24. A lot of leftists' support really doesn't go any deeper than "Israelis are bombing children, this is very sad." That said, you often don't have to peel back a pro-Palestine activist's views very deeply to find a seething hatred of Israel, and possibly of Jews.

I am willing to extend someone enough charity to accept that "Pro-Palestine" does not necessarily mean "Anti-Israel"

I agree, in principle. In practice, in my experience, anyone with strong views on the matter tends to seek ideological purity. I have a number of problems with Israel, which are often difficult to express without either being accused of antisemitism, or being praised by outright antisemites. I have many more problems with "Palestine" (in any of its many incarnations), which are all but impossible to express without being accused of Islamophobia, being pro-genocide, being racist, and so forth.

Boardgamers are the fucking worst. (I can say this, I'm a boardgamer. Although I'm a dirty hex-and-counter wargamer, and only old white supremacist men play those.)

I agree, as a boardgamer, that boardgamers are terrible, and online boardgame forums are excellent demonstrations of Conquest's Laws. What amazes me is how the same can today be said of pretty much every hobby that was ever demographically "geeky white male." RPGs, video games, anime, comic books--but also science, engineering, philosophy, and information technology. These spaces have been absolutely overrun with people insisting "it's not just for you!" and for maybe the first decade of the new millennium, the response I usually saw was... this, basically. But post-Awokening (and with the help of "Woke Capital") a lot of old school nerds and geeks have been hounded to the edges of the space. It's weird to watch properties that weathered and survived the "moral majority" censorship of the late 20th century cave with zero resistance to the new millennium's church ladies sensitivity readers. You could kill children in the original Fallout. Warhammer 40k was not PG-13. It used to be okay for something to not be for you.

It used to be okay for something to not be for you.

It pains me that this is such a lost thing nowadays. There's nothing wrong with things that don't appeal to everybody! In fact, I would go so far as to say that's what makes life interesting - we can each be into different things that others would find unbearable, and we are better off for it because each of us is happier than with something that tried to appeal to everyone at once. But for some reason, that's now treated like it's morally abhorrent.

Also, maybe it's just my skewed perspective but it seems like the actual rule is even worse than "we must water everything down for everyone". It seems to be only the things that nerdy men enjoy which get this treatment. Board games have to be PC, video games must remove any trace of sex appeal because that scares off women, programming must be packed full of diversity statements and codes of conduct, etc. But nobody expects the local crochet club to change to appeal to men, etc. Basically, it feels like society kicked nerds out in the 80s, we went "ok whatever we're going to do our own thing", and now 40 years later the bullies are back to kick us out of the communities we built as a refuge from them in the first place. It really grates.

The problem with this argument is if everybody was actually on your side in nerdy spaces in the first place. There were plenty of people who wanted to kick you out from the jump.

Again, I've made this analogy before, but in 1997, if among your friend group, one of the guys in your local area that is into anime, Warhammer, Doctor Who, or whatever thing you're deeply into is kind of off, occcasionally says cring things or whatever, you may put up with it, because that's the only option you have. But, this did make a current brand of nerd think they had more support than they actually did.

But, in 2024, you don't have to deal with that guy anymore, and thanks to the increased popularity of nerdy things in general, there are plenty of people with more normal views on stuff.

If the option is somebody who might know less about cool thing y you're into, but also doesn't complain there are now non-sexy women or non-white people in prominent places within said cool thing, a lot of people are going to side with the person who knows less because they're less annoying to be around, even if you don't care one way or another.

I'd also argue video games are part of the capitalist system, while crochet groups really aren't, even though there have been rows about crochets involving race. But yes, it turns out people who own businesses want to make more money, and they'll drop their appeal to males 18-34, if it'll help them also win over older males and women.

I think a big thing your side doesn't get is the actual reason for the desexualization of games is actually less evil SJW's, but the fact that programmers, engineers, and actual gamers are getting older, having kids, and it's far more defensible to a wife to be playing a game on the lbig living room TV with characters that look like the modern Tomb Raider, The Last of Us, or whatever the game people have determined is full of 'ugly' people, as opposed to the polygons with boobs of the late 90's.

Ironically, I would compare this to a refugee situation, where refugees sometimes put up with extremist or less than fantastic parts of their refugee community because they all have to stand together. Well, some of the refugees found a new country and they have to follow certain rules and stop saying certain things and don't find that a problem, while there's a smaller group that wants to hold on to outdated traditions because that's the way it was.

  • -19

Again, I've made this analogy before, but in 1997, if among your friend group, one of the guys in your local area that is into anime, Warhammer, Doctor Who, or whatever thing you're deeply into is kind of off, occcasionally says cring things or whatever, you may put up with it, because that's the only option you have. But, this did make a current brand of nerd think they had more support than they actually did.

But, in 2024, you don't have to deal with that guy anymore

Just a quick sanity check - do you think there were absolutely no changes in the sphere of nerdy-left beliefs, and thus in what is considered cringe, between 1997 and 2024? The fault lies 100% on the guy that got kicked out?

I mean, yes, there has been social change, but the vast majority of that has been positive in my view, and in the view of the vast majority of people. It's up to those guys to determine if their deepest worry is about the gender or race of their favorite superheroes or the average bust size of the women in video games or whatever is proof that SJW's have taken over. I truly do think 'the SJW's have ruined everything' types do really overrate how much everybody in nerd culture was really on their side, as opposed to people who weren't opposed to the nerd culture of 1994, but also aren't opposed to the nerd culture of 2024.

If your deepest view is culture was great in 1995 and everything was fine, yeah, you're going to be left behind, just like if you're belief that culture was great in 1970, even in 1995, you'd be considered an out of touch old guy that's being passed by. 1995 is actually a long time ago now, when it comes to culture.

I've also made this point before - in 1994, if two nerdy (likely) white dudes are having a political argument, they probably don't have too deep a connection to many of the political arguments, even if they have different views on something. On the other hand in 2024, the left-leaning person is far more likely to have non-white people, LGBT, or other groups that are effected by conservative policies, so it's not a shock that now they have a closer relationship with those folks, they're less likely to be seen as just arguments.

Like, why do I want to be personally friendly with people who want to make the lives of my other friends worse? I'm fair about this - I don't expect somebody whose pro-life, anti-transgender rights, or super anti-immigration whatever to be my friend if they deeply care about those issues.

  • -23

I mean, yes, there has been social change, but the vast majority of that has been positive in my view, and in the view of the vast majority of people.

Citation very, very badly needed. With all due respect, I think you're completely out of touch with what actual nerds (as opposed to the bullies colonizing nerd spaces) think. Apart from vocal progressives in Extremely Online forums, I have never encountered nerds who think that the invasion of politics (left wing or otherwise) into their beloved activities is a good thing.

Like, why do I want to be personally friendly with people who want to make the lives of my other friends worse?

For one thing, because you're wrong and approximately nobody wants to make the lives of your other friends worse. If you can't see that, then you need to take a step back (many steps back) and learn to view things from your opponents' perspective rather than your own.

For another thing, because that is how society works. We all have things we disagree strongly with each other on. Having a functional human civilization requires that we live and let live as much as we can. And sure, kicking people out of your hobbies based on your political disagreements does not by itself destroy that social contract. But it does undermine it, and like clockwork the illiberal attitudes of "let's kick the baddies out of our social club" turns into "let's kick the baddies out of good jobs" turns into "let's kick the baddies out of society altogether". It's important to fight this sort of toxic thinking on the small scale before people start to apply it on the larger scales.

I'm going to tap gattsuru's sign here. This is what they are under the mask; Outlaw83 is doing you the favor of taking it off. They want to crush you. They want you out of society, or at the very least on some ignorable margin. This is how society works... for them. There's no need for them to tolerate disagreement if they can simply boot out anyone who disagrees. Yes, it's a very illiberal attitude... but they're not liberals.

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[A]proximately nobody wants to make the lives of your other friends worse.

Prefacing this response by stating that I am on the side of Team Nerd rather than that of your interlocutor: this statement in particular seems false. In particular, it seems false in a quokkic, mistake-theorist’s way. There are absolutely many right-wing nerds who want to make e.g trans people’s lives worse. For example, when a poster suspected of being trans on 4chan is met with countless replies of “you will never be a woman”, I doubt that those replies’ authors are not intending to cause pain. Granted, one can say that this is a defensive reaction to an SJW takeover of nerd hobbies—hence that old “why did you make us do this? We just wanted to play video games” image. But if that’s the case, then this is just arguing that the conflict is justified instead of arguing that there is no conflict.

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