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Doki Doki Literature Club Redesign Controversy as a «mise en abyme» of Certain Culture War Issues
I saw a small-scale controversy on Tik-tok (ugggggh, I know right?) recently. First let me give the background. Doki Doki Literature Club (DDLC) is a knock-off visual novel, in the same way that California Champagne is a knock off of Champagne. Visual novels are the video game version of anime and manga and as a consequence, they can only be produced in the Japan region of Asia. They are not really video games, but more like something in between a manga and an anime delivered in .exe format on a computer. The only dynamic element they have is a tradition of branching choices, which anime and manga cannot do.
Anyway, it is not that important that DDLC is a knockoff, except that it provides some background for the type of people who like it. The art of this knockoff is quite faithful to the real deal, but the story is not. I have never played it and am not planning on it, because I am a snob, but from what I have gathered, it's like the anime girl version of Depression Quest. It also features a lot of annoying deconstructive quotes like, «these girls are like if you took all of the traits that make someone human and just took the cute bits» said by the player character in the middle of it. Quite rude for some foreigners to do, no? Kind of like making something in California called Champagne but you somehow criticize the concept of using Chardonnay grapes and making it have gas in it while you're at it, while taking the alcohol out of it for tee-totaling Americans. Almost like it's a product of hatred for the original thing.
Well, it will turn out that you will of course get a lot of fans that hate the fact that it comes in a wine bottle. The wine bottle of DDLC is that the characters look like cartoon, moe, teenage anime girls. They have round faces, big eyes, cute mannerisms, and wear bows and and school uniforms for most of the VN, as is customary.
Here are some examples of official art from the game.
Now, what if they were designed to look like real girls? Obviously they would look like this, right (edit: this is one of the original redesign posts)? Well no, because they obviously look like cross dressing men here. The fact that those redesigns look like men is now being denied by real girls who look nothing like those men.
I can only describe this as gas-lighting. And it perfectly parallels the way gender discourse from the left happens in the broader culture war. Transgenderism of course is the biggest gas-light of them all, but feminism broadly is filled with some of the most bald-faced untruths of any political ideology. Many feminists believe women aren't mentally different from men, and can beat men in fights, for example. On the trans issue, we are supposed to believe that people can be born the wrong sex, that sex doesn't exist, that there is, in a meaningful sense, more than two sexes, and that sex changing operations are good for people. To me, these claims are about as credible as the claim that those redesigns look at all like 16 year old girls with two X chromosomes and not cross-dressing men. It is hard for me to understand how blind or dishonest one must be to really make those claims.
Something I noticed being in the Homestuck fandom for a while, during content droughts what seemed like the majority of the new fanart you’d see produced was like this; black butch Rose, trans Jade built like a linebacker, basically everyone brownwashed, visually queered, and made uglier and/or fatter. When big updates would drop, more normal people would come back to the fandom, and you’d see a lot more art that was pretty and actually representative of the characters. I think the people who are still making fan content for a more obscure piece of media that hasn’t seen updates in years are more likely to be weird, deep into queer subcultures, or have an axe to grind with representation.
It can get annoying, especially in the modern media environment where Twitter and other social media collapses the distance between creators and fans. Relatively small groups of very motivated people can exert surprising amounts of influence on creators these days, pushing for their preferred (queer) ships to be made canon. In the case of Homestuck, the creator would go as far as to reboot the whole story and make gay everyone who wasn’t gay yet besides John. See Korra and RWBY for other, less extreme examples.
It has made me much less tolerant overall, seeing how quickly fandoms get overtaken and everything has to be made gayer to accommodate them. I don’t mind LGBT people being represented in theory, but as a straight person I don’t get any enjoyment out of reading about such relationships, and representation seems increasingly zero-sum when a property giving some gay representation inevitably leads to them demanding more and more.
Weird. I enjoy reading straight relationships just fine. Just not when they're bad and shoehorned in and superfluous to the plot, like a lot of Hollywood movie romance subplots.
What you might be seeing is that a lot of gay relationships in fiction are quite low effort, because they're being written cynically as representation slop, or because they're written by people who aren't gay (I would be fucking shit at writing straight romance, I don't know the internal experience of the courtship at all) or because they're being written as a wish fulfilment by the kind of gay authors who didn't have a social life.
The issue is not that the gay relationships I see are not genuine enough (with the solution being to consume even more genuine LGBT media), it is that they come at the cost of things I actually want to read about. Whether it is the main focus or just the spice, I enjoy M/F romance in my media. Gay romance does nothing for me. Possibly it’s just a relatability thing, but I imagine this is why representation is such an important point for activists - most people want to see themselves in their stories. I believe you when you say you enjoy straight relationships, but I still would bet that on the whole, gay people don’t get as much enjoyment out of them as they do homosexual romance. I understand why they’d push for more and more representation, but it doesn’t change that their tastes are adversarial to mine.
Most of the examples I gave came at the explicit cost of a hetero ship that the story had previously pushed, sunk after years of fans aggressively pushing for the gay alternative until it became canon. Yang/Blake in RWBY is a pretty obvious example of this. Homestuck was even more egregious; by the end of the story it seemed like every character not named John Egbert was in a gay romance, or about to be. I would call these changes anything but cynical (the creators probably felt strongly about their inclusion by the time they did it), but they ruined big parts of the story for me nonetheless.
Somewhat related to this subject is something I’ve been wanting to write more about for a while. Non-toxic straight relationships in media where the man takes the role of protector and emotional anchor while the woman is more emotional, soft, delicate, in need of protecting, etc. are a lot harder to find these days. This has been stigmatized heavily from decades of feminist criticism, so writers tend to avoid depicting women that way with men. This type of pairing has not gone away entirely, though - the only time you see it is when the writer makes the man into a woman. Historia and Ymir in AOT, or the relationship between the two researchers in this SCP are the examples that come to mind right now, but if you keep an eye out for it you’ll see what I mean. You can probably find counter examples in anime, obviously, or in Western media if the couple is toxic, breaks up, someone dies, or is otherwise sunk.
To preempt the what does this matter response from other people reading: abandon the reigns of cultural criticism at your own peril. Much of what people believe about the world comes from the media they consume. Fandom culture is upstream of future creators. LGBT people are active and relentless in pushing for what they want, and as a result the media landscape has gotten much, much gayer in the last decade. Your family, friends, children, coworkers, etc. will all be influenced by media to some degree, so it’s something to take seriously.
Or in other words, you want an actual romance that makes sense, not a religious screed about how much the author loves LGBTesus.
Christian media has the same problem; ironically, by writing something competent it also tends to cease being explicitly Christian media ("Lord of the Rings is evil because it has witchcraft") even if it was written with that exact intent (again, LoTR being a blatant example of that).
The most prominent Homestuck alumni has arguably done exactly this in his games; as despite what the LGBTesus-worshippers will claim "LGBT themes" in the game are completely-to-almost-completely absent (so no "I'm So Oppressed" scenes for the fandom to get off on, though this reaction is baited a couple of times) despite the fact one such relationship is prominent in the story and the main character is of indeterminate sex (it makes thematic sense for them to be a 'they'). One does notice that it may arguably be creeping into certain areas, but you have to go digging for it, it's played for laughs (and remembering that ghost writers carry their religion with them in a way this author does not), and there's a roughly equal amount of casual blasphemy if you're paying attention.
That's just called being selfish, though. I get that an explicit pillar of that religion is that these people get to be that way because Muh Oppression, but as always it remains the case that they're not making representation better, they're just
enshittifyingmaking fiction worse.You're being pretty vague here. I assume you're taking about Toby Fox's games? Can you get more specific about what you see as "casual blasphemy" and LGBT themes "played for laughs"?
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