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Culture War Roundup for the week of April 1, 2024

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A Furry Cancellation

Mary E. Lowd, aka Ryffnah, has been removed from the Furry Writer's Guild, dropped by her publishers, and bounced as a Guest of Honour from the Oregon convention Furlandia, one week before the convention started. Not one of the biggest furry writers, or as skilled as someone like Tempo Kun, Robert Baird, Rukis Croax, or Kyell Gold. She has had had some success in out-of-fandom pieces in Baen, and her Otters In Space series was more normie-friendly than even other SFW writers (and even some normie anthromorphic authors). That must take some effort: what did she do?

It comes down to their decision to use AI-generated art as a tool in the creation of things such as book covers, the professional backlash that has accompanied it, and the general attitude towards this topic in the fandom.

Lowd has been open and explicit about her use of AI image gen, likely driven both by her husband's work in the field of AI research, and more seriously by the economics of the matter. To be fair, the FWG policy was officially published in January of last year, and unofficialy well-established for some time before; FurPlanet doesn't really do policy, but their stance has been just as open and explicit for nearly as long. There's some smoke-filledfree backroom management that Happens for furcons, and I expect Lowd will find more than one or two doors has closed, here.

Businesses have policies reflecting their principles or interests or both, so it's not a huge surprise it came to this.

The interesting bit's that the next-to-last editions of her works had conventionally- or conventionally-digitally produced art, some by pretty well-known artists like BlackTeagan. Emphasis on had: as common in the book industry, the cover art belonged to her publisher; it may well fall off the planet outside of private collections. The current replacements aren't great, though it's not clear if that reflects the artistic limitations of Lowd's tools or her time crunch. She previous sold her newest books at convention tables with nice stickers marking the ones with AI art, and that's going to be a lot less common moving forward.

And she's not alone.

Of the exceptions I gave a year ago, e621 has officially shoved any AI-gen to the e6ai subsite, and while Weasyl hasn't yet updated its policies, it has updated its practices. Outside of AIgen-specific accounts on twitter or servers on Discord, it can be hard to find the stuff. If you're a furry, you can avoid seeing AI art without even trying!... er... labelled AI art. Forget the awkward questions about how increasingly wide varieties of games integrate it into their graphics pipeline, or the not-so-clear division from more advance 'brush' tech to some uses of AI-gen: the people coming up with the policies don't know how the tech works. They may never know anything other than Lowd's oh-god-I-gotta-get-a-new-publisher-whatever-works pieces, even to recognize it.

Which is one potential end to the story, and to many stories, and a quiet one. Yet at the same time, it's an utterly frustrating ending: all of the worst fears of economic impact on lower-tier artists or of unlabelled AI spam overwhelming sincere creation, all the lost opportunities for conventional artists to focus more of their time on the parts of art they love or dedicated AI-genners to explore types of media that just wouldn't be practical for conventional artwork, all come true... and no one cares.

Whenever I hear about the latest "scandal" about the use of generative AI in artwork, I'm reminded of how, in 1989, The Abyss was disqualified from the Best Visual Effects category in the Oscars because the effects were CG. We're going to look back in ten years and wonder what all the fuss was about.

Same reason Tron was snubbed in 82.

Frequently I was met with incredulity here when I suggested that there were people (besides professional artists themselves) who cared about whether art was AI-generated or not. At least now we're starting to gather empirical evidence that yes, there are people who care.

all of the worst fears of economic impact on lower-tier artists or of unlabelled AI spam overwhelming sincere creation, all the lost opportunities for conventional artists to focus more of their time on the parts of art they love or dedicated AI-genners to explore types of media that just wouldn't be practical for conventional artwork, all come true... and no one cares.

Sorry I'm a bit confused here, are you saying that this has already come to pass or are you offering this as a hypothetical?

Because it hasn't really come to pass yet, at least not completely. People are still making money as professional artists and selling commissions online. AI has definitely impacted the market, but artists are still making money regardless. In fact the number of graphic design jobs on Upwork has increased since the release of DALL-E 2 and StableDiffusion.

We haven't really unlocked the full potential of current image gen models (in terms of market disruption) because there's still a decent amount of friction in the process. The average non-specialist isn't going to mess around with running a local model, training custom LoRAs, using ControlNet and inpainting... it's still involved enough that it's reasonable to outsource the process to someone else. There needs to be an absolute idiot proof freemagicartbutton.com website where you communicate in pure natural language (instead of prompt-ese) that anyone can use for requests of arbitrary complexity and get good results every time. Then we would truly know how many use cases AI art is really fit for. It might just be a "mere" engineering challenge to get us there using current models.

Edit: Uh, you might have been able to generate more discussion by waiting ~12 hours and posting this in the new week's thread?

I think the trouble is precisely because it's small-scale authors and publishing houses (next rung up from self-published/vanity presses). They're the ones most likely to use AI-generated cover art, and I've seen a ton of such art on Kindle books; immediately recognisable as AI art, and a bare step up from the really scrappy cover images they would otherwise use (as cheap and generic and stock as possible, and can't pay for proper graphic design).

The big houses will have their own art departments, or a list of on-commission artists they regularly use, so this won't impinge on them for a while yet. It's the small publishers and mid to low tier authors who are the clients of the small freelancer artists living from gig to gig, who are the ones most impacted by "that author who usually gets me to do a piece is now commissioning AI art instead" and are the ones making the most fuss.

And of course, when it's genre fiction, you get the purity spirals as with YA recently but even further back, remember RaceFail? The smaller the stakes, the more intense the in-fighting. A tiny (relatively) fandom like furrydom is ready to rip itself apart over a "literally who?" author and their cover art.

I’ve never understood that though. These people basically have a very expensive hobby and generally need to be told that. I would expect them of everyone else to be willing to economize especially on things that don’t matter much in the name of getting the actual writing out in public. Yet it’s exactly these people who seem the most upset by the prospect of AI covers and AI editing (I understand the pushback on AI story development and writing, as these are the point of being a writer, without which the “author” is reduced to prompter and unimportant to the work itself) when it would actually reduce their sunk costs. Having human cover art is in the hundreds of dollars range, and human editing is about $3000 for a novel-length work. AI reduces those costs to near zero which reduces the break even point for a self published book from $3500 to the cost of a maybe on the order of $300 or less for AI subscriptions. At $5 a book, we’re down from a break even of 700 books to a break even of 60 books.

I’ve never understood that though. These people basically have a very expensive hobby and generally need to be told that.

For the most part, that's true for writers: even outside of the furry fandom, it's hard to beat minimum wage -- MorlockP has had three pretty successful works, and also a lot of commentary about how bad writing can pay. There's some furry writers that manage to make it as at least supplementing their income better than a minimum wage job would, but they tend to also be mixing art in (eg Rick Griffin, Rukis Croax) or riding the commission train hard (eg Amethyst Mare, Joshiah).

For artists, that's less true. There's a surprising number of people who can pull in low six figures through furry commission work, and while that's the top 1%ish of artists, that's in no small part because most artists don't want to make it a full-time job or a job at all, preferring to augment their more stable W2 income (eg Accelo) or just keep demand reasonable. The fandom is just heavily driven by artists -- while organizers and administrators are the 'kings' of their respective websites or conventions, an overwhelming majority of interest and more importantly cash moving around is driven by visual art (and comics, and games, etc containing visual art). And artists have been pushing to ban AI art in many contexts, with some success, seeing it as a direct threat to their income.

Why do hobbyist writers care what artists think, outside of cases where they're one and the same? FurPlanet's FuzzWolf commented at length a few years ago about the importance of a good cover artist, not just for quality or visibility, but because they will be able and willing to put your name out there. It's a marketing and networking expense, and even it won't necessarily break even for hobbyist writers (though FurPlanet does order and pay for commissions itself, not just in Lowd's case, and presumably isn't doing so out of the goodness of their hearts), the hobbyist writer can often get artwork that they'd want otherwise. Furry writers are often, if not always, furries themselves, after all.

In many cases, artwork that they couldn't get otherwise: many bigger furry publishers have good enough relationships with well-known artists that they can jump a commission queue or get in contact with artists that don't do open commissions at all. Lowd almost certainly couldn't have gotten that BlackTeagan piece on her own for Nexus Nine, for a few different reasons; Gre7g Luterman's deal with Rick Griffin for Haven Celestia cover art is little different, but almost certainly a benefit on Luterman's side. And for obvious reasons it's one that isn't available to any writer who even hints at using AIgen.

If it is a hobby, why throw away a good part of the enjoyment to save a couple hundred bucks, when you're spending weeks or months?

I’ll just answer for myself (not into the furry scene at all, but enjoy the process of writing). For me, I simply don’t have the excess funds to spend hundreds of dollars on a cover for a self-published book that won’t even break even. And I think that’s the rub. If I don’t have the ability to spend $300 for a cover on my book, on top of pro editing, then essentially I’m either starting a business that means that I need X sales. Most book on KDP sell less than 100 copies. As much as I want to support art, I don’t see the point of looking down on hobby writers for using AI art to cut down on expenses any more than I’d look down on a painter buying cheaper paper from Walmart. Or a musician for using electronic simulated instruments instead of hiring a band. Below a certain threshold of money, ability, and desire spending a lot of money on your hobby doesn’t make economic sense.

What I tend to dislike about a lot of writers communities is just how much they insist on essentially convincing hobbyists that they simply must spend lots of money on their novels, you simply must buy professional art and must build a web presence, and must pay $200 a word for professional editing. The vibe is “turn pro or bust”, and the way it’s sold is heavy on the bust unless you make a good income with your actual job. And I think for people who have a hobby but are mislead into thinking they have a career, this sort of thing can create financial problems for people who believe that they are the next big thing and spend money they can’t lose. And the other part is that most people are terrible judges of their own ability here. They more than likely believe they’re building a business, and that they will someday be able to quit their day job. And some of this is down to the same communities pushing the kind of “no FUD” culture in their spaces. You can’t tell someone that they’re not all that good. You can’t point out that they are breaking the rules of good form.

Time is essentially free. Webspace is cheap, and software to create pdf files is pretty cheap. If you are willing to put your expectations where the median writer ends up. Most people even if they’re traditional publishing aren’t going to make money. Most people buying covers aren’t really good enough to traditionally publish. And so, I think most people honestly shouldn’t be doing that unless they’re looking to sell enough to at least break even.

Yeah, that's fair. There's definitely an unreasonable push toward a dichotomy of toy-or-career everything, not just in the writing or arts sphere, but everywhere from electrical engineering to machinework to plastic fab to web design. I'm trying to get a post together talking about that in the context of FIRST, but it's a serious problem and undermines a lot of social behavior across a lot of fields.

I do think it's a broader issue than no-FUD; the internet has pushed a lot of fields to a point where it's reasonable to see the most impactful option is outreach, shut-up-and-multiply style, and even if some people do turn away from the Omelas that making that choice, the people inviting you in will be the ones who bite that bullet.

((That said, a lot of people who do write as a supplementary wages in the furry fandom, and in many fields like TTRPGs, don't go through traditional publishing; FurPlanet is more of a print-on-demand and storefront faciliator, along with doing some ISDN bullshit. But even though they're really operating at 50-150 counts, you'd have to do some digging to realize that.))

I think we’re largely in agreement. It’s a weird part of American hobby culture where you do anything and the expectations are to somehow monetize the product. Don’t make videos or keep a blog for fun, don’t just paint or write for your buddies, even gaming is now turning into “get good, and twitch-stream it and try to be in esports.” I think it’s weird that almost everything has to be optimized and monetized as though “just have fun” isn’t a valid reason to do something.

Frequently I was met with incredulity here when I suggested that there were people (besides professional artists themselves) who cared about whether art was AI-generated or not.

There certainly are, though in my experience a significant part of that is because AI art has a consistent style, and is consistently of lower quality and inspiration. It's possible that this preference might change if AI art becomes as good or worthwhile as human art - but of course it's also possible that people continue to prefer human art in an 'artisanal' way, much as people prefer individual handicrafts to factory-produced goods, even if the latter are arguably higher-quality.

I think the applications matter as well. When is the last time you cared about the artist who designed a package you bought? Or ad art or copy? Even as far as book covers go, I generally don’t pay that much attention to the person behind that art. In business, I really don’t think anyone particularly cares about who wrote the reports they get, the papers they sign, or the emails. Sure they’d notice if it were bad, but unless it stands out either positively or negatively, hundreds of pieces of art and lines of writing you see everyday would be seen without you caring about who wrote it.

I suggested that there were people (besides professional artists themselves) who cared about whether art was AI-generated or not

I think this is more of an oversocialized, cancel-culture-inflected anger at AI art for taking jobs away from (furry, in this case) artists and writers, and less a genuine aesthetic preference against AI art.

Uh, you might have been able to generate more discussion by waiting ~12 hours and posting this in the new week's thread?

We should just display the last thread's comments in the new thread, that should just be a bit of code I think.

We should just display the last thread's comments in the new thread, that should just be a bit of code I think.

It's not a question of the amount of code. This is the exact type of feature that will quickly turn into a clusterfuck if you don't carefully think through how you want it to work.

Do you mean a technical clusterfuck or other kind of clusterfuck? If the former, you'd want to check that everything still worked first, but it'd probably be fine and if not fixing it is easy. If the latter ... how? That we have weekly threads at all instead of just toplevel posts is mostly a historical accident, and then i guess trying adapt to reddit's weaknesses.

A clusterfuck for the developer as they take a stab at implementing it, but as the feature is not well-defined they implement it in a way that does not quite do it for the users, and they gets swamped with follow up requests to adjust it. But a user experience clusterfuck, performance issues, or weird bugs are not out of the question.

Right now the forum has a pretty clear hierarchical structure. You have posts, and comments. Comments belong to posts, or to other comments. To render a thread, you get the body of the post + all the comments you can chain up to it. So to get what you want:

  • We need to define a relationship between posts, so the next week's thread knows where to get the previous thread's comments from. That's not really a biggie, but it means we're altering the database, and for me that automatically takes us beyond the "just a bit of code" territory.

  • Ok, we can link posts now. We should probably find a way to automate that for the Culture War thread, otherwise we'll have to wait for a mod to show up, and link the threads together (and to let them do that, we need to add that option to the mod interface which is also work).

  • Ok, the posts are linked, how are we displaying the comments? Are doing "get me the top X comments from the previous thread so this one isn't completely empty, and have them be pushed out by new comments once they arrive"? Don't like it, users will be confused they saw a comment in a thread, but it disappeared after a while. Ok, how about "append all comments from previous thread, no matter what"? A lot clearer, and easier to implement, though I'm going to bet you'll have at least some people thinking "wait, I'm sure I clicked the new thread, why am I seeing old comments here?". Alright... so we can add some border with a "starting here, you are viewing the previous thread's comment" sign.

  • Gee, I sure hope the comment submission form only needs the unique parent-ID, and does not rely on the post-ID, or that it will be easy to pass both IDs down to the page template without causing mixups.

  • Finally, are we really really sure this is how we want it to work? We are not going to get anyone asking "wow, this is cool, but what would really be cool, is if it worked in a way that is superficially similar to the end-user, but would rely on completely different assumptions from the data structure / logic side".

you'd want to check that everything still worked first

Lol. "Checking if everything still works" is it's own task, and best done by a completely different person.

On one hand it's not rocket science, but it's not something you'll put together in 15 minutes either.

Sorry I'm a bit confused here, are you saying that this has already come to pass or are you offering this as a hypothetical?

I don't think it's already come to pass, or even that it'll be some clear demarcation between going to happen and has happened, but it seems the likely result of netrunnernobody's hypothetical, where :

the year is 2045. no one can tell the difference between machine-made art and the work of masters. the supposed painter has been with his wife for twenty years without learning she was male at birth.

their opposition still exist, but are as rare as people without smartphones.

We're clearly not there right now, but it's definitely plausible, and maybe the timeline is pessimistic on one end or the other. Yet to actually resolve the conflicts and culture wars, the fighters would have to accept everything they wished for at the cost of even mentioning quite a lot of what they really wanted.

People are still making money as professional artists and selling commissions online. AI has definitely impacted the market, but artists are still making money regardless. In fact the number of graphic design jobs on Upwork has increased since the release of DALL-E 2 and StableDiffusion.

I've seen that story bounce around a few times, but I'm not sure it's avoided the streetlamp effect. 'Jobs on Upwork' makes sense as a metric, but only because there's not much better visible data -- in addition to some number of these jobs revolving around, they're also long-been a saturated mix of a wide variety of roles, for which 'creating art' isn't all of it and might not even be a lot of it. More critically, even the more optimistic uses of AIgen would drop the price-per-job, either by reducing time investment or at least lifting some tedium, which could leave as many 'jobs' on the tables from Upwork's perspective, but far fewer artists able to live off them.

I don't think we're at the point where the average manager puts together something in Midjourney, then bills a rando freelancer a pittance to launder the corp's use fine-tune the piece, but if we were, it'd still look pretty good from Upwork's metrics.

Admittedly, I can't find better data, so I still have to recognize it.

The average non-specialist isn't going to mess around with running a local model, training custom LoRAs, using ControlNet and inpainting... it's still involved enough that it's reasonable to outsource the process to someone else.

Eh... outsourcing can remain, specialists can remain, and the market for artists can still fall apart. If a specialist exists that can output thirty times the speed that a conventional artist can, it might even pay better than the thirty people doing the same work previously combined... but it's going to mean thirty fewer artists in that field.

Edit: Uh, you might have been able to generate more discussion by waiting ~12 hours and posting this in the new week's thread?

Yeah, that's fair. I'm not sure this is really worth a ton of discussion, though, and not just for the reasons I didn't quote netrunnernobody's full hypothetical in the starting post.

Then again, the other post I'm ruminating on now is "Against Hyper-Dunbar Thinking", so maybe I'm just over-privileging the 'scream into the void' side of internet discussion.