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Notes -
Video Game Thread
Often happens anyways. Share what you have been playing.
For me I've been hooked on Nightingale recently. A survival crafting game. Their twist on the genre is to have different "realms" or maps where you can explore and collect stuff. The realms can be upgraded to be more difficult and thus provide more resources.
The game feels like a bit of a slog at times, but that is also what I was sorta looking for. A game I could play semi-mindlessly while listening to podcasts. The main frustration has not been gameplay, but a developer decision to make the game always online. Most of the bugs I have encountered are server related. Which is an extreme frustration since I'm basically playing the game like its singleplayer. I am confused why they made the server requirement a thing at all. It just seems like extra crap to maintain.
I'm back to Factorio with some of my friends. We're trying to get a Space Exploration run off the ground. Been trying to use LTN and a city block layout to simplify trains but they've been hesitant.
Beyond All Reason has been fun, as it's like a modern incarnation of Supreme Commander which is one of the best RTS games ever made. It was the only one to really grasp that RTS's should be about base-building and broad strategic moves, not heavy micromanagement like AoE2 or SC2.
I've been trying to play Steins;Gate solo since people have kept recommending it to me, although I just can't seem to get into anime that much
Rimworld is coming out with a new DLC soon. I'm looking forward to losing another hundred hours, although I'm not looking forward to the mod conflicts that will inevitably arise.
Europa Universalis 5 was basically just announced. I haven't played EU4 in a year or so, but it's one of my favorite games of all time so hopefully that is good.
hat do you think about the idea of a mmo rts where you get 120 people managing two giant factories and fighting huge battles ?
imo seems very cool, weird there's no game like that.
Cool but niche. Factory-games cater more for the aloof, somewhat autistic single-player personality (me) than the gregarious AOE/Starcraft multiplayer people.
I would love a Dyson Sphere Program interplanetary/interstellar PVP battle though, that'd be great fun.
Beauty of multi-modal games is all kinds of people are welcome. Ark Survival is an FPS game that had housewives and hairdressers playing it, because you could breed creatures some combination of terrifying, fluffy and adorable.
I feel like RTS players might be interested in cooperative persistent RTS games. After all running the same shit all over again probably is stale to a lot of people.
Also, with a bit of effort, if you added in 1st person gameplay and mechs and shit you could probably get normies to play it too and now you have a game that also socializes people.
I’m really disappointed that there’s not a Foxhole RTS. Infantry combat is the worst part of that game.
Sounds realistic
The alternatives of “junkyard miner,” “construction worker,” and “Amazon delivery driver” sound better until you realize they are also all in active war zones.
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I believe modding in RTS to Factorio is very, very easy.
The game engine is pretty good, simple unit scripting which requires micromanaging to be efficient is probably not that resource intensive..
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