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Small-Scale Question Sunday for September 10, 2023

Do you have a dumb question that you're kind of embarrassed to ask in the main thread? Is there something you're just not sure about?

This is your opportunity to ask questions. No question too simple or too silly.

Culture war topics are accepted, and proposals for a better intro post are appreciated.

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Whats your opinion on videos like this?

https://youtube.com/shorts/6KUrsop7pvA

For lack of better terms, it got all my dopamine receptors firing, it felt good and indulgent?

  • Attractive girl, check.
  • Cold sparkly beer, check.
  • Red mayo based hot sauce, check.
  • Crispy food check.
  • Crispy sounds
  • Deep frying to golden brown
  • Knife sounds
  • Sexy glove pull and smack

No wonder the kids are addicted to TikTok, this is a superstimuli

It is quite powerful yes. And it gets worse when the algo gets involved. TikTok know what videos you lingered more on, so it knows what to serve you more of, even without giving it any explicit sign that you like it, and it hones in on superstimuli that tickles YOU specifically very quickly.

The ASMR style stethoscopic mic'ing reminds me of the exaggerated grotesque Foley effects in Ren & Stimpy.

I found it very off-putting, annyoing, and uninteresting.

The sound really irritates me, I'm gay and she's not that pretty so I'm not that interested, I really really want to eat the sandwich, the glove pull and smack weren't really satisfying to me, I don't like how the tall skinny rectangle looks on my fat wide computer screen, I don't drink alcohol so the beer doesn't do it for me but I really want the sandwich (still)

Amen, youtube shorts is an abomination. Landscape video supremacy!

Mukbang or whatever it is, not my thing

This video just made me go "Ew".

Yeah I find this video really off-putting, like the other commenters. I'm always surprised these videos get so many views, maybe it's a generational thing?

If anything I find it way too stimulating, and I want to look away from the constant smash cuts.

Note that my personal tastes for entertainment are quite low on the stimulus level. I like board games, roguelikes with basic graphics^, and episodes of Mad Men where nothing much happens.

^ https://store.steampowered.com/app/1271280/Rift_Wizard/

I picked up RW a while back, and I'm just terrible at it. Never quite managed to make it to Mordred. But it's such a good concept. Any tips?

The game space in RW is so vast that I haven't really come close to exploring it (I've beaten it about five or six times), and I think it rather defeats the point of the game to recommend a specific build, but broadly speaking, the strategy is to get some decent damage spells online, then try and develop a good way to disrupt bigger groups of enemies, whether with summons or something else, then round yourself out with utility spells to deal with specific problems. Some specific highlight spells are Silver Spear (amazing damage and high number of uses), Blink, Word of Beauty (fully heals you, stuns arcane enemies). I reckon Blinding Light is the single best spell in the game.

You must nearly always develop some kind of damage mix since immunities and resists are everywhere later on. Holy and Physical damage are the most versatile types and Dark is the least. Poison builds can get away without it so long as you don't mind hiding in a hole for hundreds of turns on late game maps. Every build also wants some kind of blindsight option. This doesn't mean you can't have a build focused on a particular element, but you need to have some kind of alternative as well.

Spell and HP economy matters a little bit less that they initially seem. Always choose the rift that you have tools to deal with. Often the rift layout matters as much as enemy composition. Prioritise Gates and enemy summoners.

Mordred is himself a very long, tough fight. Blink or the chasm teleport is absolutely necessary.

As a final note I think Rift Wizard is actually fairly easy in that there are many effective ways to build the Wizard. The challenge comes from navigating the insane number of options available and dealing with the huge amount of variation in levels. In that sense I think it's better than any other roguelike I've played. More than that, I think it has an incredible atmosphere. Most true roguelikes have a sense of 'descent into hell', but Rift Wizard develops it so strongly. You really are a lone wanderer in a surreal, hostile, and shattered world, battling teeming hordes of bizarre monsters in the service of nothing.

I hated the constant smash cuts and the ASMR-like sounds trying to get into my head.