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the core artistic advantage that video games have is that they force the player to experience the decision-making that goes into a choice, not just the rationale and consequences

Yeah. I didn't want to go into all the requisite nuance and bloat the post to astronomical proportions, but, obviously interactivity can do a lot of things that are artistically fascinating. Tim Rogers's excellent analysis of Earthbound touches on these issues.

In this day and age, shooting someone with the heart attack gun and getting away with it is vastly harder to get away with.

You can do it on journalists, Breitbart looks like a bit sus case perhaps.

Why'd you need to assassinate politicians if you can

  • ensure only the right ones get elected

  • get rid of them by non lethal means that make them out to be crooks, not martyrs

Spilling blood is way too risky. It's the laziest, dumbest solution.

Lethal chemicals are not that hard to procure and blow darts are not that hard to mount to drones.

Poisoning people isn't easy, blow darts are not very useful, and politicians have security. Modern tech makes a successful getaway hard to pull off.

At the moment, yes, drones and explosives probably afford a fair chance of getting away with it, especially as they can be guided through cell phones unless your target is Putlet, of course or possibly the US president.

However, anyone smart enough to cobble together such a drone understands you don't affect an ecosystem by pinching off a single flower.

Watch an NFL game this fall.

I'll pass.

I don't think most people dispute that there is probably a higher proportion of interracial couples in commercials than there are IRL, but that doesn't mean interracial relationships are an oddity. They're normal, in both a biological sense and as a reflection of what you'd see in cities and towns across the US, so why not portray them and tick your diversity box?

Also, part of the point I was trying to make, and as @Steferri says below, is that the black man-white woman pairing tends to stick out but that doesn't mean it's nearly as prevalent as people assumed in last month's post. Of the two dozen movies in my post, Somebody I Used to Know is the clearest example of BM/WM, but it'll probably stay in your mind over other movies because Alison Brie stars as the white woman.

Is there any great work that would be improved by the addition of choice, by the addition of alternate possibilities?

IMO, the core artistic advantage that video games have is that they force the player to experience the decision-making that goes into a choice, not just the rationale and consequences.

One argument in the Teaching Paradox series of blog posts is that the games embody a certain historical theory, and players are essentially forced to make the same choices as the nations did. That is to say, in the "Interstate Anarchy" themed game, you had to build an army, opportunistically raid neighbors, and build unstable alliances against stronger foes. If you didn't, your nation would be overrun and destroyed. If you have an argument against that ("Why can't we just be nice?" etc.), then you can try it in the game and see how well it works for you.

I'm not sure which great works would benefit from that treatment, but I'm guessing there are some. Or maybe those works are "great" because they're perfectly suited to their medium, and we can only make new, distinct ones.

Fair point. I think this a benefit of a property management company—they are consistently transactional by nature and requirement, whereas my softheartedness would probably vary by tenant.

the Leviathian shaped hole

I admit to not being enough of a Hlynka scholar. Can someone explain what this actually means?

AI War is an asymmetric RTS where armies/fleets scale into the thousands/tens of thousands. I can vouch for the original game being quite fun, but I haven't tried AI War 2.

There is also Planetary Annihilation (:Titans), an RTS played across one or more planets (yes, spherical maps), which is intended as a spiritual successor to Supreme Commander which is mentioned below. The micromanagement there feels more finicky than in AI War, but the graphics and feeling of scale are vastly better and I would still consider the game to be an underrated gem (hobbled by the typical Kickstarter project issue of having been half-baked at initial release).

It’s only one right now. He’s an old friend who is living there for the cheap rent (which I’ve promised not to raise) and to spend more time with me. If I moved he would too, and even if he stayed and I increased rent, it wouldn’t be enough to cover what I need.

In my experience, women conflate SA with rape claims whilst expanding SA to many things that are very far from rape. Further women obviously are not interested in applying skepticism (generally) to another woman’s claim of rape. No 3 sounds like someone who has internalized bad stats.

In war, aren’t you selecting for people who are already murdering people? War is different from just the state of nature.

adolescent boys and young single men are no longer vetted by fathers, elders, brothers, uncles and other pre-vetted eligible men

From the context of 'manhood initiation rituals', I would assume that you primarily mean vetting by the family of the male, not the female? I think that in many patriarchal cultures, not being especially rapey was not part of the vetting process on the side of the man. I mean, if you are a medieval woman encountering an adolescent male Scandinavian in the woods, and notice that he bears the signs of a fully initiated viking warrior, that should probably be cause for more concern, not less.

The causal chain might go like this:

  • Claim 1: Modern dating is frustrating for a lot of people, compared to patriarchal mating strategies.
  • Claim 2: For women, this manifests as being more worried about rape in a dating context.
  • Claim 3: This generalizes to being more worried about rape in general, hence the preference for the bear.

The patriarchal vetting process / manhood initiation clearly varied from society from society, Apache, Jane-Austin-England, ancient Rome, fucking Sparta and Aztec all did their own thing. If there was a common denominator, it was perhaps to certify that the male was able to fulfill their expected role in society and support one or more wives and their children. (Of course, such vetting processes are also heavier on the upper end of societies. I am not sure how it was on the lower end: "This helot man has managed to survive for two decades without starving or being slaughtered or maimed by the Spartans, that makes him husband material?")

I am also skeptical of claims that the female's male relatives filtered especially for a kind man. In societies where marital violence and rape were considered normal, why would they? They men were probably more concerned with political implications or making sure that the husband was not some wimp who would get himself killed in the first battle, leaving the woman a penniless widow.

If I were a woman, I would take tinder et al any day over a random pre-1900 mating system.

Watch an NFL game this fall. Watch each commercial. If there is a couple, do the same analysis. I’d wager that the interracial coupling far outstrips the base rate.

Is it real viewership, as on youtube where people seeing 3% aren't counted, iirc you have to view most of it, or fake viewership as on Twitter where a view means someone scrolled past a post or video ?

Eurovision is one of the things I'm definitely going to edit out of my perception once doing so is possible. I'd like to wholly forget it exists.

  1. Before the Sexual Revolution became the new norm*, it was not standard practice to hit on girls outside your social circle as a single man. In fact, the unstated consensus was that your relatives or friends will introduce you to some girl in their social circle, thereby vetting you for her sake, and sort of vetting her as well, although that wasn't seen as equally important, I think. This is how rank-and-file people paired up.

  2. Mandatory military service, hard physical labor, service in the Boy Scouts, boarding school, time spent in all-male environments in general were all social norms throughout the West for large numbers of men. This had the aggregate effect of toughening men up to a degree, which served to at least partially offset/balance the effects of hypergyny / female hypergamy on the mating market.

  3. There was social consensus that masculinity is an ideal and is clearly defined. This wasn't undermined by any social institution. Boys were expected to assume this role, with sticks and carrots put in place accordingly.

  4. Feminists will happily complain that patriarchal societies enact slut-shaming, which is more or less true. What is left unsaid is that there existed the parallel practice of cad-shaming. Both single men and single women lived under the surveillance and control of their social circle to a degree.

"Eligible" in this context means "eligible for marriage or at least long-term commitment" i.e. "to be considered as a future husband". Which means a couple of things: not addicted to any substance, not a gambler, not a domestic abuser, not a rake, not a violent thug etc.

*So sometime between 1970-1980, depending on social circumstances. That was the cutoff point, I think.

70% of Europeans believe that there are too many migrants.

It could very well be that people dislike Muslims and Arabs so much that they'd favor Israel just because of the recent very loud and obnoxious activism on behalf of Palestine.

Cold be 3.

If you currently have housemates (presumably already vetted), why not just continue to rent to them? Increase their rent as necessary to cover your expenses, and then rest easy knowing you’re renting to responsible people.

3% interest rate is very good and I suspect we won't see that for a long time

One important addendum to this is considering that this is already leveraged money. In a counterfactual scenario where you didn't currently own a rental property, but could purchase one with a 3% interest rate, this would be an excellent purchase at the moment.

You're correct that dealing with tenants can suck, but a huge amount of the suck is brought on by softhearted landlords. One of the big things to consider here is whether you're willing to treat any potential tenant in a strictly transactional fashion. If not, this is a bad business for you to be in.

I confess to enjoying the Costco guys. Still cringe, but wholesome.

Realistically, I want to achieve something halfway between go-anywhere-do-anything and a rigid tale. Many good authors have the laws of narrative ingrained so deeply that they can write almost on the fly. New ideas are fit into a satisfying framework as they arise, or else rejected. There may or may not be a story plan to follow, and that may or may not be altered as writing continues.

On this basis, I've been trying to develop a 'plotty' roleplaying LLM that can fit events into a classic story structure as they occur, whilst incorporating the user's actions. So, in your Socrates example, the-user-as-Socrates can take actions to try and prevent his death. If he renounces philosophy, you can still make that work as a tragedy: a man gives up what really matters, only to discover that life isn't worth living without his principles. Or Socrates' escape attempts can succeed, and you have yourself a thriller as he tries to escape persecution. Like any dungeon master, it may have to break kayfabe at some point and tell the user, "you can do this if you really want to, but I can't make it work with the story" but in general this should be done silently and behind the scenes.

Unfortunately, I haven't had much luck getting an LLM to think on this level of meta. I don't know if it's a limitation of the finetuned models I have access to, or I'm just not running something big enough. Would be grateful to hear from anyone running >13b models.

This borders on AAQC territory for how generalizable and accurate the advice is. The only thing I'd add is sorting out style, which is also not actually very hard once you stop insisting that you don't care about style.

Interestingly 1) is basically the conservative Hobbesian view right? That all of civilization is just a skin over our inherent natures. Women it appears are aware of the Leviathian shaped hole, even if they have mever heatd of Hobbes.

Which probably aligns with memes where men threaten their daughters prom dates with guns. They believe an 18yo man can't be trusted with their daughter without some fear being involved.

The question is are they right or wrong. I might suggest the large amount of rape during invasion and conflict might point to an underlying truth many men are uncomfortable with.

That more men than we might think would rape when the social order is not there.

Of course that is just a subset of the idea that more of us would murder or commit violence in general in the absence of a restraining force. The state of war of all against all.

"It follows that, in such a condition, every man has a Right to everything--even to one another's body. And therefore, as long as this natural Right of every man to own everything exists, there can be no security to any man--no matter how strong or wise he is."

In a Hobbesian view there may not be a lot of difference between a bear and a human unburdened by societal restraint. We both exist in a state of nature.

Of course the bear is atill stronger and has better natural weapons. Is it better to be hunted by a bear or a human (assuming the human only has what they can cobble togerher in a forest)?

Game looks good, I'm surprised that I haven't heard of it until now. I wonder if I have it ignored on steam for some reason.

The current 'favored minority' position seems a function of the deft political power employed by Shiogu and the necessity of Kadyrov as a strongman to keep Chechnya in line. Bribes siphoned by Shoigu and paid to Kadyrov are not necessarily indicative of any Muscovite high opinion of those peoples and cultures detached from their political leaders. There has been little wealth flowing downwards to the tuvans or chechens from Moscow, and doubtless the utility of Shoigu and Kadyrov in keeping those populations docile is part of their value proposition to the state.